 |
 If you like this website and feel like helping out, please consider donating a small amount in Bitcoin.
|
There are currently 162 guest(s) and 23 member(s) online.
Welcome honored guest. You can register for free by clicking here.
|
We received 84413406 page views since June 2002
|
|  |
modrobert writes: "Sony has released PS3 Firmware Update v4.45 via PSN (SEN) which officially features 'Trophy notification options and improved system stability'. The firmware was deleted shortly after release due to problems locking users out of their PS3 due to various hardware related issues. I have updated the Ps3OsRels wiki as usual where the updates also can be downloaded, or at least could be at one point. This time there was an incremental update (PS3PATCH.PUP). "
|
Posted on Wednesday, June 19, 2013 @ 10:54:17 GMT (183 reads)
(... | comments? | Score: 0)
|
|
We are anticipating a great demand for Cobra ODE which supports the new PS3 models, including PS3 Super Slim (CECH-4XXX), and to prepare for that we are now accepting pre-orders of this impressive piece of console hardware. As always, for more products and shipping check our complete price list.
|
Posted on Tuesday, June 18, 2013 @ 06:30:29 GMT (297 reads)
(... | Score: 5)
|
|
modrobert writes: "Team Cobra has announced that the Cobra ODE hardware is now in production. Check this forum topic in the Cobra tech forum here at EurAsia for full details, videos of Cobra ODE in action and press release (in PDF). I think the most impressive part is that they have managed to nail PS3 Super Slim (CECH-40xx) which is supported! Let me know if you figure out how that was done. ;) "
|
Posted on Saturday, June 15, 2013 @ 20:26:52 GMT (722 reads)
(... | comments? | Score: 0)
|
|
modrobert writes: "I wrote mg2_fine_tune.py after reversing the Matrix Glitcher 2 fine tune protocol using a logic analyzer, thought it would be nice with a version which runs on any platform where Python is available (not just Windows like the official release from Matrix Team). This also works with Matrix Glitcher II Rev C. Check this forum topic for more info and download. The program has been tested extensively with Python v2.7.3 but should work on newer versions also, though it might need some tweaking on older versions."
|
[source: Rogero @ tortuga-cove.com] Hi everybody, I was away for a long while, a lot of work and real life projects to handle lately, I don't even have time to follow the scene news but I still managed to pre-order a Launch Day Edition PS4 and a Day One Xbox One too. ;) Here's my build of the CFW4.41 v1.00 ( it's still v1.00 the very same PUP built initially ) and honestly this may be the last too, I may not have the time to work on all the reversing/patching/building of future firmware versions. The CFW have all the basic patches needed as usual but ToolBox payload was not updated and not included this time so ToolBox won't show on [app_home] (before anyone start asking about it).
|
Posted on Saturday, June 08, 2013 @ 12:03:09 GMT (523 reads)
(... | Score: 5)
|
|
modrobert writes: "Crediar has uploaded a video on YouTube showing Gamecube games running in vWii on Wii U as proof of concept. Quote: 'First of all no this isn't DIOS MIOS because that would never work. This is written pretty much from scratch and there are still many issues especially with the sound that's why I overlayed a nice music track. There is obviously no way to use a GC controller on a Wii U and getting wiimotes/CC to work is way too complicated, so what I am using here is a PS3 controller connected via USB. The Mega Man 10 channel is just my lazy way of loading sneek, don't need any fancy banners :) HyperDuck SoundWorks - Hoy, Small Fry!"
|
modrobert writes: "I just got this info via email, not sure what to make of it yet, if real or fake, but the video looks good. The official site is www.gateway-3ds.com and there is a demo video over at youtube as well. Quote: 'The wait is over! The first ever backup device that enables playback of 3DS ROMS is now a reality. The device is in its final stages of design and production is just around the corner. Stay tuned and enjoy the show!'
"
|
Posted on Thursday, May 30, 2013 @ 16:55:31 GMT (1295 reads)
(Read More... | 2861 bytes more | 6 comments | Score: 5)
|
|
We have added technical forums for Xbox One and PS4, it will be interesting to see what kind of protection they come up with this time. The fantastic mainstream news about these upcoming consoles you can read elsewhere, it's mostly silly marketing tactics until hardware release anyway. The notion that both Sony and Microsoft are moving focus away from gaming towards being living room content providers makes me question if their new respective hardware qualifies as a "game console" anymore, something else comes to mind, these are more like set-top boxes with focus on DRM. The only difference is that you have to pay in full for the hardware and the service while still being locked into their rental agreement, it's a great deal (for them).
|
modrobert writes: "I stumbled across this news post over at gbatemp.net, but it's all over the place. Quote: 'Project PlayStation Input Output has been trying to load PlayStation 1 game images through the game system's parallel I/O port since 2010, and now it's ready to show off the first prototype.' You can find more info in this forum topic here at EurAsia. A quick observation; this will only work solderless for the first generation of PSX consoles, not SCPH-900x or PSone which lacks the parallel I/O port. The goal is an SD card solution, they've given up on hard drive support it seems."
|
[source: BuZz @ xbmc4xbox.org.uk] The upcoming 3.3 version of XBMC4Xbox has now reached a point where it should be stable for every day use, and can be put through more testing by end users.
Note: EurAsia forum topic and download here.
|
Posted on Wednesday, May 15, 2013 @ 03:55:06 GMT (767 reads)
(Read More... | 2046 bytes more | comments? | Score: 5)
|
|
[source: Team 3k3y @ FB] 3k3y SATA is now ready!
After months of testing 3k3y SATA is now in production. All SATA models can be supported by various daughter boards. At this time the first daughterboard supports the following models:
-Fat PS3s, CECHL onwards
-20xx/21xx Slims
3.55 is still required for key extraction but we have made some interesting finds which may eventually lead to key extraction directly from the drive.
Note: EurAsia forum topic here.
|
Posted on Sunday, May 12, 2013 @ 11:14:45 GMT (785 reads)
(... | comments? | Score: 0)
|
|
[source: marcan @ fail0verflow.com] It’s been almost 7 years since the Wii was released. Back in 2006, not many owned a living room PC. PCs were still relatively bulky, and the Chinese offerings were limited to horrible media players. At the time, the prospect of having a game console double as a HTPC and being able to browse the web, play games for older platforms with emulation, and run homebrew games on a device which you already had in the living room was rather appealing. Fast forward to today. Mobile SoCs have made huge advances - you can get a quad-core chip in a phone these days - and have made the jump to the living room. Spend $25 and you can get a Raspberry Pi, which is about on par with the Wii at 1/10 of the launch price and 1/7th of the power consumption (with HD video). Spend $100 and you can get an Ouya, which beats the Wii U’s CPU and doesn’t have too shabby graphics at one third the cost. These mobile-derived devices aren’t quite a replacement for game consoles yet, but they’re catching up fast. They’re cheap enough that they’re almost disposable. The software ecosystem is much larger and wider than any console has ever had. More importantly, they’re open, and the development tools and environments are way better for open development than any game console ever was.
|
Posted on Tuesday, May 07, 2013 @ 02:13:13 GMT (1266 reads)
(Read More... | 16776 bytes more | 2 comments | Score: 0)
|
|
[source: wololo.net] We've mentioned hacker YifanLu several times on this blog, being that he is one of the handful of people believed to be in possession of a "native" vita hack (I put "native" in quotes here, as I mean per opposition to a hack in the psp emulator, but I don't want people to assume he has a hack available in the Vita's firmware code). Today Yifan Lu released a beta version of his new tool: a full open source alternative to Sony's Content Manager Assistant for the Vita. The CMA is a tool divided in two parts: a server running on your ps Vita, and a client running on your computer (or your PS3, as a matter of fact). For those of you who just joined us, there are many reasons to hate Sony's CMA, from a hacker's perspective but more importantly from a customer’s perspective (see my article on CMA and privacy concerns). Also, last time I checked, that tool is not available for Linux, only for Mac and Windows.
|
Posted on Monday, May 06, 2013 @ 06:57:14 GMT (495 reads)
(Read More... | 4040 bytes more | comments? | Score: 5)
|
|
[source: wiikey.com] Yes, its real - we have now completely reversed the Wii U drive authentification, disk encryption, file system, and everything else needed for this next generation K3y. Stay tuned for updates!
Note: EurAsia forum topic here.
|
Posted on Tuesday, April 30, 2013 @ 07:07:46 GMT (3257 reads)
(Read More... | 1101 bytes more | 9 comments | Score: 5)
|
|
[source: emu_kidid @ gc-forever.com] For those of you who didn't know, Swiss is now auto booting on Wiikey Fusion thanks to the latest discoveries from megalomaniac and everyone else involved. What does this mean for WKF users? It means that we can now have a GameCube which will power on straight to Swiss to browse the SD card without needing to install a toggle switch/button on pin 29. Additionally with a MegaDrive PCB installation kit, it's very easy to set up your GameCube with a Wiikey Fusion (boot Swiss, backups from SDGecko/WKF SD Slot, etc, and through that, homebrew / emulators / etc) and still keep your original DVD drive installed and fully functional!
|
Posted on Tuesday, April 30, 2013 @ 04:44:58 GMT (592 reads)
(Read More... | 1850 bytes more | 1 comment | Score: 5)
|
|
modrobert writes: "The gitbrew.org website and source code repository for PS3 is up again, managed by the developers who brought OtherOS/Linux back to PS3 after Sony removed it with OFW v3.21."
|
Posted on Sunday, April 28, 2013 @ 06:18:11 GMT (438 reads)
(... | comments? | Score: 0)
|
|
Posted on Friday, April 26, 2013 @ 14:02:20 GMT (486 reads)
(... | Score: 5)
|
|
modrobert writes: "Sony has released PS3 Firmware Update v4.41 via PSN (SEN) which looks like a minor update officially, the usual 'system stability' blurb. I have updated the Ps3OsRels wiki as usual where the updates also can be downloaded. This time there was an incremental update (PS3PATCH.PUP). "
|
Posted on Thursday, April 25, 2013 @ 08:58:14 GMT (541 reads)
(... | comments? | Score: 0)
|
|
modrobert writes: "sk1mo and primo1337 over at xboxhacker.org have released an ATtiny2313 based hardware design which restarts and logs boot times automatically on RGH modded Xbox 360 consoles with xeBuild dashboard."
Note: EurAsia forum topic here, and download here.
|
Posted on Monday, April 15, 2013 @ 06:59:41 GMT (1489 reads)
(... | comments? | Score: 5)
|
|
[source: cobra-ode.com] We're pleased to present pictures of the final Cobra ODE hardware - Main PCB assembly. As you can see there are two switches which enable configuration of PATA (FAT consoles)/SATA (FAT CECHL consoles) and 2k,2k5k,3k and 4k series slim and super slim consoles. Cobra ODE is the first truly universal PS3 ODE bringing maximum convenience to end users and resellers alike. As you can see we've designed everything to be connected via FFC cables directly between ODE and console or console, ODE and daughter boards in the case of the 2k5,3k and 4k series consoles. A great deal of effort and time has been put into designing a system with best performance and maximum convenience for installation. We're working hard on the finalization of the software, stay tuned for further information....

Note: EurAsia forum topic here.
|
[source: Grant Kirkhope @ bandcamp.com via gbatemp.net] Banjo-Kazooie soundtrack now available for public consumption at Bandcamp. Pay what you want for the soundtrack or download for free.
|
[source: Team 3k3y @ FB] Today we got the first assembled samples of the 3k3y-s motherboard. This hardware is compatible with all PS3 models with a SATA interface, through a series of different daughter boards for the different models.

Note: EurAsia forum topic here.
|
Posted on Wednesday, April 03, 2013 @ 03:49:31 GMT (1028 reads)
(Read More... | 584 bytes more | 4 comments | Score: 5)
|
|
modrobert writes: "Rogero has released a new custom firmware based on official firmware 4.40 fo PS3. You can find more info and download links in his forum thread over at tortuga-cove.com. The release is also available for download here at EurAsia as usual. Read on for changelog..."
Note: EurAsia forum topic here.
|
Posted on Thursday, March 28, 2013 @ 06:42:16 GMT (1117 reads)
(Read More... | 1861 bytes more | 1 comment | Score: 5)
|
|
modrobert writes: "There is an interesting forum thread over at xboxhacker.org about improving glitch time for fat Xbox 360 consoles using PLL_BYPASS. Questions are turning into research, with speculation if this is similar to Team Xecuter's recently announced exploit for phats."
|
modrobert writes: "r-win over at the k3yforums.com has released a new version of the 3k3y Ripp3r application for Windows which now supports IRD (Iso Rebuild Data) creation directly from disc and Windows XP (.NET 4.0 required)!"
|
Posted on Monday, March 25, 2013 @ 06:58:52 GMT (560 reads)
(... | comments? | Score: 5)
|
|
modrobert writes: "Sony has released PS3 Firmware Update v4.40 via PSN (SEN) which looks like a minor update officially, the usual 'system stability' blurb, in other words a serious effort to prevent hacking most likely. I have updated the Ps3OsRels wiki as usual where the updates also can be downloaded. This time there was an incremental update (PS3PATCH.PUP). On another note I will happily update my PS3 with 3k3y installed to OFW 4.40 and see how that plays out, got to love hardware."
|
modrobert writes: "r-win over at the k3yforums.com has released a public Beta of the new 3k3y Ripp3r application for Windows which now supports IRD (Iso Rebuild Data). This makes it possible to create or apply patches which includes data missing from current scene PS3 (PSJB) game releases, in other words convert the decrypted games out there to full encrypted ISO format which 3k3y and online play requires. The 3k3y Ripper application also supports upload of IRD files, and you can find the rapidly growing collection of IRD files available for download over at 3k3y.com. For more info about this impressive tool, check r-win's forum post here. Read on for current features..."
Note: EurAsia forum topic here.
|
Posted on Thursday, March 21, 2013 @ 09:47:08 GMT (587 reads)
(Read More... | 2309 bytes more | 3 comments | Score: 5)
|
|
modrobert writes: "Evilsperm and Cyberskunk have released REBUG 4.30.2 REX EDITION and REBUG TOOLBOX 02.01.02. Check their posts over at rebug.me for details and download links."
|
Posted on Monday, March 18, 2013 @ 11:01:15 GMT (586 reads)
(... | comments? | Score: 5)
|
|
|  |
| Wii U |  |
| PS3 |  |
| Xbox360 |  |
| Wii |  |
| 3DS |  |
| PSVITA |  |
| DS |  |
| PSP |  |
| GameCube |  |
| PS2 |  |
| Xbox1 |  |
| Dreamcast |  |
| PSX |  |
| GBA |  |
|
|
| PS3 | 4.4100 |
| Xbox360 | 2.0.16203.0 |
| Wii U | 3.0.1 |
| Wii | 4.3 |
| 3DS | 6.0.0-12 |
| DSi | 1.4.5 |
| PSVITA | 2.12 |
| PSP | 6.60 |
|
|
|
|