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Switch smhax plugged in firmware v3.0.1
switch modrobert writes: "The previously known sm:h (aka smhax) bug for Switch which was being exploited privately by a selected few is now plugged in Switch firmware v3.0.1 and made public for that reason. The bug which exist in firmware v3.0.0 and below allows for access/registration/unregistration to/of any arbitrary service with full permissions if the user creates a new 'sm:' port session but bypasses API initialization. Quote SciresM @ Twitter: 'For context: the sm bug is what's enabled basically everything from game-romfs/savefile/sysmodule code dumping to even other known bugs. RIP'"

Note: The EurAsia forum topic is here.
Posted on Friday, August 18, 2017 @ 08:46:37 GMT (222 reads)
(... | comments? | Score: 5)

NTRBootHax/Magnethax released for 3DS
3ds modrobert writes: "Normmatt, kitlith, SciresM, hedgeberg and d3m3vilurr have released ntrboot_flasher for 3DS which was formerly known as MagnetHax (Magnet PWN). Quote: 'This works because of a flaw in the bootrom. Before the bootrom boots the NAND, it checks to see if Start+Select+X is held down, and if the shell is closed. If these requirements are met, it will boot, an NDS cartridge from the bootrom. This give that cartridge bootrom access. You might be wondering how you'd hold down buttons while the shell is closed, and why you need a magnet. If you put a magnet in a specific spot on the 3DS, it will go into sleep mode. Using this, you can boot the NDS cartridge with the buttons held down while in sleep mode! Using a reflashable flashcard, you can flash, for example, B9S to the flashcard, and easily install it on your 3DS.' Check the website for full NTRBootHax instructions, and the forum thread over at The DS flashcards supported so far are: Acekard 2i HW-44, Acekard 2i HW-81 and R4i Gold 3DS RTS. Thanks goes to LameNobody for the heads up."

Note: The EurAsia forum topic is here.
Posted on Saturday, August 12, 2017 @ 17:27:26 GMT (553 reads)
(... | comments? | Score: 5)

PS4 Serial UART and Syscon diagram released
ps4 modrobert writes: "After fitting a bunch of PS4 consoles with serial ports and flash pinouts, xorloser shared a diagram on Twitter showing the motherboard points to serial UART and Syscon for PS4, PS4 Slim and PS4 Pro consoles. You can find it in the download section here. I have a feeling this will lead to something big, respect and thanks for sharing.

PS4 Syscon UART

Note: The EurAsia forum topic is here.
Posted on Friday, August 11, 2017 @ 07:38:25 GMT (690 reads)
(Read More... | 1 comment | Score: 5)

WiiU WFS USB Block Injector Released
wii u modrobert writes: "dimok has posted a brief tutorial and coded Linux tools to inject WFS blocks via USB over at This is primarily for those who updated to firmware 5.5.2 by mistake and are interested in restoring HBL or haxchi on their Wii U. I have uploaded a complete pack with a save exploit here. The procedure is pretty advanced, and the tools are compiled for a Linux (32bit) system, to use on Windows (or Mac) you need to compile/port the source code yourself. This also requires an SEEPROM dump from the target console."

Note: The EurAsia forum topic is here.
Posted on Sunday, August 06, 2017 @ 10:22:23 GMT (785 reads)
(... | comments? | Score: 5)

PS4 PlayGround for v1.76 ported to v3.x Firmwares
ps4 [source: GaryOPA @] Most of the good stuff, tools, plugins for the exploitable PlayStation 4 console firmware on v1.76 uses CTurt's original PlayGround web interface to launch them, but recently now @modz2014 has started a GITHub project page to port it over to the newer v3.x firmwares.

Note: The EurAsia forum topic is here.
Posted on Monday, July 31, 2017 @ 15:38:13 GMT (921 reads)
(... | comments? | Score: 0)

Henkaku Enso released for PS Vita!
psvita modrobert writes: "Davee just tweeted about the release of Henkaku Enso by team molecule (Davee, Proxima, Yifan Lu, xyz) which is a custom firmware (CFW) for PS Vita with original firmware (OFW) 3.60. Quote: 'HENkaku Ensō is the evolution of the HENkaku jailbreak that opened the PS Vita and PSTV to a new universe of customization and user created content. Install it once and your Vita will be permanently hacked--no need to apply it after each reboot. Just enable HENkaku, install the following vpk, launch it, and follow the on-screen instructions.'

Henkaku Enso

Note: The EurAsia forum topic is here.
Posted on Saturday, July 29, 2017 @ 09:03:34 GMT (987 reads)
(... | comments? | Score: 5)

Enable Debug Settings on PS4
ps4 modrobert writes: "j0lama has released info and payload how to enable debug mode for PS4 consoles with firmware v1.76. I had some fun briefly reversing the payload using radare2, more on that in this forum topic. Expect more PS4 hacking news shortly... ;) "
Posted on Friday, July 21, 2017 @ 08:02:28 GMT (1368 reads)
(... | comments? | Score: 5)

First Nintendo Switch Cartridge Dumps Released
switch modrobert writes: "As expected after the recent Switch browser hacking mapping out sysmodules and gaining kernel access, game cartridges can now be dumped, and the scene group BigBlueBox already released a few titles. Check this forum topic for more info. Sorry for the late news post, been a bit busy lately."
Posted on Friday, July 21, 2017 @ 07:50:17 GMT (1251 reads)
(... | comments? | Score: 5)

PS4 MTX KEY game sharing modchip
ps4 modrobert writes: "I don't know much about the PS4 MTX KEY game sharing modchip except that it is some kind of flash patcher copying the console ID from a PS4 console which allows to extend the game sharing of a specific PSN/SEN account to be used on an unlimited amount of consoles where the modchip is installed. This seems like a solution which could be easily blocked by Sony. If you know more, please post in this forum topic.


Posted on Wednesday, July 12, 2017 @ 08:06:54 GMT (1894 reads)
(... | comments? | Score: 0)

Switch kernel progress...
switch modrobert writes: "Plutoo and derrek have made progress and discovered some kernel class names. Quote: 'we got the kernel' An important step towards homebrew running on Switch."

Note: The EurAsia forum topic is here.
Posted on Monday, July 10, 2017 @ 07:47:07 GMT (1459 reads)
(... | comments? | Score: 0)

Switch sysmodules dumped...
switch modrobert writes: "Plutoo has dumped the Switch code binaries for all sysmodules (except the first 6). You can view the full resolution screenshot here. Quote from Twitter: 'Got a good view of the Horizon this morning @SciresM @ylws8 @derrekr6 @smealum'

Switch sysmodules dumped

Note: The EurAsia forum topic is here.
Posted on Sunday, June 25, 2017 @ 07:09:31 GMT (2035 reads)
(... | comments? | Score: 0)

Vita Download Enabler Released
psvita modrobert writes: "The FloW has released a plugin for the PS Vita web browser which removes the download content restriction originally limited to media files. This plugin allows you to download any files from the web browser to ux0:download. Only content with the 'Content-Length' entity-header field is currently supported."

Note: The EurAsia forum topic is here.
Posted on Monday, June 19, 2017 @ 16:19:58 GMT (1907 reads)
(... | comments? | Score: 0)

Retail DeBugging Startup Card for PS2
ps2 modrobert writes: "SP193 has posted information about Retail DeBugging (RDB) startup card for PS2 consoles over at This is a clone of the Sony TDB startup card, which gives certain TEST/debugstation consoles (which support Magicgate) some DECI2 debugging functionality. Thanks goes to GaryOPA for the heads up, you can find his story over at"

Note: The EurAsia forum topic is here.
Posted on Sunday, June 11, 2017 @ 08:11:31 GMT (2427 reads)
(... | comments? | Score: 0)

PegaSwitch by ReSwitched project update
switch modrobert writes: "SciresM just reported the following on Twitter: 'Cleaned up the last pegaswitch memory corruption issues. Stress test of 10000 svc calls + full memdump + available sysarchive dump passes :)' For those who don't remember what it is: 'PegaSwitch is an exploit toolkit for the Nintendo Switch. By taking over WebKit, we are able to read/write memory, call native functions, and otherwise explore the functionality of the Switch from the domain of the WebKit process. This does not currently enable homebrew software, but is built to allow other hackers to work toward that goal.'"

Note: The EurAsia forum topic is here.
Posted on Saturday, June 03, 2017 @ 13:40:55 GMT (2364 reads)
(... | comments? | Score: 0)

PS Vita 3G to microSD card adapter
psvita modrobert writes: "Yifan Lu has started a project on Indiegogo to fund a 3G to microSD card adapter for hacked PS Vita handhelds. Quote: 'The Idea: Vita memory cards are too expensive and it would be nice to be able to use a microSD card. The 3G feature is pretty useless. Combing those two thoughts and I decided 'what if we replace that modem with USB storage?' This works because the Vita's modem port is simply a USB 2.0 port that uses the miniPCIe form factor. A hacked Vita running 3.60 has the ability to load custom drivers, and it is just a matter of putting all the pieces together.'

3G to MicroSD

Note: The EurAsia forum topic is here.
Posted on Sunday, May 28, 2017 @ 06:47:10 GMT (2758 reads)
(... | comments? | Score: 5)

Magnet PWN for Classic 3DS
3ds ralphup writes: "Seems there is a way to bypass secure boot process on O3DS with a Magnet to trick the Lid Sleep sensor. Fun test to do at home: O3DS/2DS normally can't boot when shell is closed (or slider/magnet are set). Start+Select+X+hold power bypasses. DS cart + magnet stuff works on hardware on an otherwise unhacked console. The DS cart magnet stuff takes control of the system so early, btw, that it could even be used on a system with no SD card/bricked NAND."

Note: The EurAsia forum topic is here.
Posted on Thursday, May 25, 2017 @ 00:02:57 GMT (2617 reads)
(Read More... | 759 bytes more | 1 comment | Score: 5)

sighax released for 3ds
3ds modrobert writes: "derrek has released sighax which is a BootROM exploit (revealed at 33c3) for the Nintendo 3DS/2DS/New3DS. Quote: 'It exploits a vulnerability in the RSA signature parser and allows you to run fake-signed firmware on any console.' I also recommend checking out Myria's presentation how to brute-force RSA with Nintendo flaws mathematically to get sighax. Thanks goes to plutoo for the heads up."

Note: The EurAsia forum topic is here.
Posted on Saturday, May 20, 2017 @ 04:02:09 GMT (2397 reads)
(... | comments? | Score: 5)

Zelda: BotW for Switch decapped
switch modrobert writes: "The guys over at Texplained have posted an interesting blog piece about the game Zelda: Breath of the Wild for Switch with technical info and decap of the custom flash circuit from Macronix which also includes a secure module (ARM TrustZone SoC core?) for encryption purposes. I know this is part of Texplained's business model as a reverse engineering service, to post teasers of popular circuits without going too deep, and only those who can afford the work will benefit from the complete results, but it's still fun to read. Thanks goes to GaryOPA for the heads up.

Zelda: BotW secure module decap

Note: The EurAsia forum topic is here.
Posted on Friday, May 19, 2017 @ 12:00:26 GMT (2495 reads)
(... | comments? | Score: 5)

PS4 Syscon decapped...
ps4 modrobert writes: "I just got word from GaryOPA over at that the PS4 Syscon has been decapped by droogie on Twitter. Syscon is a controller chip which handles the power management in PS4 and initiates systems during boot. You can find the uncompressed/lossless TIF image of the Syscon decap archived in the download section here."

Note: The EurAsia forum topic is here.
Posted on Friday, May 12, 2017 @ 04:13:53 GMT (2693 reads)
(Read More... | 1 comment | Score: 0)

Henkaku Enso work in progress by molecule
psvita modrobert writes: "nowhere everywhere (best twitter name ever?) has announced which by the looks of it is a persistent version of Henkaku for PS Vita loaded at boot. This is work in progress currently developed by team molecule (Davee, Proxima, Yifan Lu, xyz). If you know more about this project feel free to comment, would be nice with an in-depth technical explanation instead of speculation.

Henkaku Enso

Note: The EurAsia forum topic is here.
Posted on Wednesday, May 10, 2017 @ 06:01:17 GMT (2495 reads)
(... | comments? | Score: 5)

Switch reverse engineering efforts
switch modrobert writes: "I recently checked two hardware related Switch reverse engineering (RE) projects looking promising so far. First up is the Gamecard wiki by Team ReSwitched which besides pinout provides some logic analyzer (LA) output and general protocol behavior. Then we have dekuNukem's Joy-con RE work which also includes pinout and LA output, but goes a bit deeper in the protocol analysis regarding identifying individual packet data functions. There is also the HID Joy-Con Whispering project by shinyquagsire23 which is software oriented and focuses on communicating with the Joy-Con over USB HID protocol from a PC with Linux. Thanks goes to GaryOPA over at for the heads up who also posted his take on these projects."

Note: The EurAsia forum topic is here.
Posted on Thursday, April 13, 2017 @ 07:02:05 GMT (3166 reads)
(... | comments? | Score: 5)

smea releases udsploit...after 11.4...
3ds modrobert writes: "smea has released udsploit which is an exploit giving arm11 kernel code exec on 3DS with firmware 11.3 based on a bug found by yellows8 back in 2016. This exploit was released after Nintendo pushed out firmware 11.4 which effectively patches udsploit. I guess it's better that way compared to no release at all. For some reason firmware 11.4 has not been officially announced by Nintendo as of typing this post."

Note: The EurAsia forum topic is here.
Posted on Tuesday, April 11, 2017 @ 07:33:22 GMT (3088 reads)
(... | comments? | Score: 0)

Switch first system module has fallen
switch modrobert writes: "plutoo reports that the first system module in Switch has fallen as part of the WebKit hacking efforts using the PegaSwitch exploit."
Posted on Wednesday, April 05, 2017 @ 05:13:38 GMT (2921 reads)
(... | comments? | Score: 0)

NANDOne v0.03 for Xbox One released
xbox one modrobert writes: "tuxuser has released a major rewrite of NANDOne for Xbox One which now scans for filesystem header properly and extracts file names from the Xbox One NAND flash dump. Check the GitHub project page for more info.

NANDOne sexy output

Note: The EurAsia forum topic is here.
Posted on Sunday, April 02, 2017 @ 11:12:14 GMT (2954 reads)
(... | comments? | Score: 5)

PS4 4.0x WebKit RCE exploit update...
ps4 modrobert writes: "qwertyoruiopz has been working hard on the JailbreakMe PS4 4.0x exploit which besides finding the related base addresses now also have tests for 'call', 'syscall' and 'kexp'. Quote: 'this exploit supports all non-4.50 firmwares, but right now it specifically targets 4.06 due to rop gadgets being hardcoded' Check this forum topic for the latest updates. At first I wasn't too excited, dismissed it as yet another browser exploit no one will actually take beyond proof of concept, but qwertyoruiopz proved me wrong with his impressive achievements (thanks for doing that BTW).

JailbreakMe PS4 4.0x
Posted on Sunday, April 02, 2017 @ 09:33:21 GMT (2656 reads)
(... | comments? | Score: 5)

Xbox One Edge Browser exploit released
xbox one modrobert writes: "unknownv2 has released an exploit for the Xbox One with firmware 10.0.14393.2152 based on a series of known vulnerabilities in the Microsoft Edge Browser (CVE-2016-7200 and CVE-2016-7241). The exploit is a rewrite of the Chakra exploit proof of concept code. Quote unknownv2: 'The POC itself was mostly complete, but the first bug (CVE-2016-7200) it used was patched on the console. I used Json.Parse bug (CVE-2016-7241) to leak addresses instead and after a bit of tweaking with the values, I was able to get the correct address for the chakra.dll. From there, I modified the POC by changing the code addresses for the gadgets and the VirtualProtect function call to make the shellcode executable.' You can read the whole article over at"

Note: The EurAsia forum topic is here.
Posted on Friday, March 31, 2017 @ 16:33:03 GMT (2691 reads)
(... | comments? | Score: 5)

PS4 WebKit RCE exploit released for firmware 4.0x
ps4 modrobert writes: "qwertyoruiop just released a PS4 WebKit RCE (Remote Code Execution) exploit for firmware 4.0x on Twitter. Right now the exploit does nothing except give you access to arbitrary JavaScript object primitives. The bug used is a stack uninit read yielding a Use-After-Free vulnerability. If you want to test this then enter the following URL in the PS4 browser: "

Note: The EurAsia forum topic is here.
Posted on Wednesday, March 29, 2017 @ 16:52:26 GMT (2776 reads)
(... | comments? | Score: 5)

Customs in Canada holding shipments
online shop We have several of our Canadian customers in the Online Shop waiting for Registered Airmail shipments dating all the way back to December 2016 until now. There seems to be a problem with customs in Canada where they hold our shipments indefinitely without any kind of notification. Normally when customs have a problem with a shipment they either contact the customer or return it to sender, but that is not the case here. For more information and discussion, check this topic in the customer support forum.
Posted on Wednesday, March 29, 2017 @ 06:35:02 GMT (2334 reads)
(... | Score: 0)

Switch system update 2.1.0 is out
switch modrobert writes: "Switch firmware v2.1.0 has been released by Nintendo. Officially this update brings 'General system stability improvements to enhance the user's experience' according to the change history, unofficially this update plugs the PegaSwitch browser exploit by the looks of it. No surprises there, it's the industry bullshit boilerplate statement for security related patches. For once, instead of spreading lies to the customers, would the truth really be so bad?"

Note: The EurAsia forum topic is here.
Posted on Tuesday, March 28, 2017 @ 09:06:12 GMT (2394 reads)
(... | comments? | Score: 5)

Switch hacking on a roll...
switch modrobert writes: "The Switch hacking scene has really taken off to a degree it's hard to keep up with, lots of stuff going on. I want to thank GaryOPA for sharing news from in the Switch forum here at EurAsia. I also want to take this moment to push for the wiki which is promising regarding hardware and development info in general, and an important part in the overall progress towards homebrew on Switch. You can find the related chat on EFnet IRC channel #switchdev. I've just updated our famous Hacko-O-Meter a notch (down on the right column of this page), keep going. ;) "
Posted on Monday, March 13, 2017 @ 07:11:58 GMT (3191 reads)
(... | comments? | Score: 5)



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