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Category: Main/Utils/Source


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show link download via http 005tools v0.1b 
Description: 005tools is a simple command line application designed to work with devices that can transfer game saves from CTR-005 (3DS) and NTR-005 (DS/DSi) game cards to your PC. The source code is platform independent, so it can be compiled to run on any system.
Author: McHaggis Version: 0.1b Filesize: 520637 bytes
Uploaded on: 2012-09-24 @ 03:16 GMT Downloads: 53
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show link download via http 360 Flash Dump Tool v0.88a (src) 
Description: C++ source code for 360 Flash Dump Tool. This windows tool will allow you to decrypt and extract various parts of a XBox360 flash dump. Check the included arnezami_cd_fix.txt on how to fix CD decryption. (keyword: 360 jtag hack)
Author: Robinsod, SeventhSon, TheSpecialist Version: 0.88a Filesize: 305720 bytes
Uploaded on: 2009-08-21 @ 04:23 GMT Downloads: 546
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show link download via http 3dshax ctr project source 
Description: Hacking related debug tools for the Nintendo 3DS.
Author: neimod & blasty Version: 2012-08-28 Filesize: 129154 bytes
Uploaded on: 2012-08-28 @ 07:17 GMT Downloads: 81
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show link download via http 3k3y Ripp3r v1.20 (src) 
Description: 3k3y Ripp3r v1.2 C# source code.
Author: 3k3y Version: 1.20 Filesize: 2746914 bytes
Uploaded on: 2013-04-17 @ 08:19 GMT Downloads: 57
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show link download via http abgx360 v1.0.2 (gui) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This is GUI source code for the Linux/BSD version. NOTE: Requires wxWidgets 2.7.1 or newer.
Author: Seacrest Version: 1.0.2 Filesize: 155604 bytes
Uploaded on: 2009-11-11 @ 18:54 GMT Downloads: 224
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show link download via http abgx360 v1.0.2 (linux) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This is source code for the Linux/BSD version. Changelog: - Added support for 4th Wave PFI/Video - Added support for SS v2 - Added the new check for DMI corruption which the database has been using since 2009/06/14 - Added ability to at least try to verify the game data when no Xex/SS ini is available and we're not going to AutoFix - Added support for Avatar Awards - Added option to select your preferred language to use when displaying strings from the Xex title resource - Added drag & drop support for the GUI Input panel - Added option to embed images in the HTML source code as data URIs for better portability (when using HTML output) - Added JavaScript to HTML output that allows you to check off achievements and see the achieved text (especially useful when the how-to text is vague) - Added a Donate button to the GUI so you can help me pay the bills and continue working on improvements :) - Removed "Look for verified files in the local folder only" option from the GUI. I can't tell you how many people have checked this box without reading it because they saw it in a tutorial or someone else told them to do it, and then they can't figure out why abgx360 says you need to enable online functions. Please stop writing/following tutorials! Just read the Quickstart topics, the tutorial is right there. - Checking for updates to GameNameLookup.csv is now optional (the csv was eating 50% of our bandwidth and you probably don't need it anyway since the game name can be retrieved directly from the Xex) - Fixed a bug where folders would be considered files when parsing the ISO filesystem on some recent games - Fixed a bug where default.pe (a temporary file used when decompressing a compressed default.xex) wasn't being deleted automatically - Fixed a bug where unicode code point 160 (no-break space) would be displayed in a CLI window as " ?" instead of " " - Small changes to the way some messages are displayed (harder to miss) - Fixed a bug on 64 bit systems which made it impossible to read PFI/Video exceptions from abgx360.dat - Added code to the unix version of kbhit() to prevent hanging when abgx360 is launched as a background process
Author: Seacrest Version: 1.0.2 Filesize: 260758 bytes
Uploaded on: 2009-11-11 @ 18:40 GMT Downloads: 41
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show link download via http abgx360 v1.0.2 (source) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This includes source code for Windows.
Author: Seacrest Version: 1.0.2 Filesize: 1597369 bytes
Uploaded on: 2009-11-11 @ 18:48 GMT Downloads: 78
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show link download via http abgx360 v1.0.3 (linux) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This is source code for the Linux/BSD version. Changelog: - Added full support for all current PFI/Video waves and the ability for future waves to be fully supported through updates to abgx360.dat - The SplitVid check is now mandatory when checking an ISO/DVD and the "Check Stealth" option is enabled (iXtreme LT requires SplitVid for XBL safety)
Author: Seacrest Version: 1.0.3 Filesize: 260600 bytes
Uploaded on: 2010-11-07 @ 01:49 GMT Downloads: 39
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show link download via http abgx360 v1.0.3 (source) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This includes source code for Windows.
Author: Seacrest Version: 1.0.3 Filesize: 1576517 bytes
Uploaded on: 2010-11-07 @ 02:02 GMT Downloads: 50
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show link download via http abgx360 v1.0.4 (linux) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This is source code for the Linux/BSD version. Changelog: - AntiPiracy 2.5 (AP25) replay sector for iXtreme LT+ firmware is checked for when a game has the AP25 system flag in the Xex set or when its media ID matches a list updatable through abgx360.dat (Fable III is the only game so far that uses AP25 but does not have the AP25 system flag set) - AP25 replay data is Verified/AutoFixed according to your settings, albeit separately from the normal INI based Verify/AutoFix, so make sure to read the entire abgx360 output - Video padding size changed to support the new AP25 replay sector using a variable which is updatable through abgx360.dat in case additional stealth sectors are needed so that the video padding check will not blank them out - Removed short explanations of ISO filesizes (unnecessary, hard to keep updated and misleading in terms of SplitVid; just because an ISO has the space for SplitVid doesn't mean it has valid SplitVid data in that space) - gzip compression is now supported when abgx360 downloads certain files - miscellaneous small changes
Author: Seacrest Version: 1.0.4 Filesize: 264029 bytes
Uploaded on: 2010-11-24 @ 03:11 GMT Downloads: 30
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show link download via http abgx360 v1.0.4 (source) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This includes source code for Windows.
Author: Seacrest Version: 1.0.4 Filesize: 1580013 bytes
Uploaded on: 2010-11-24 @ 03:08 GMT Downloads: 38
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show link download via http abgx360 v1.0.5 (linux) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This is source code for the Linux/BSD version. Changelog: - Fixed a bug when AutoFixing or manually patching Video that would cause an AP25 replay sector to get blanked out (some functions were still using the old hardcoded value for Video padding size) - Improved Game CRC progress indicator to prevent poor formatting if "Time Left" became more than 999 minutes - Added progress indicators for Video CRC, SplitVid and SplitVid padding checks - Now using bigbuffer when checking SplitVid which results in much faster performance when comparing L1 Video on L0 to L1 Video on L1 (especially when checking a burned DVD)
Author: Seacrest Version: 1.0.5 Filesize: 264889 bytes
Uploaded on: 2010-12-07 @ 07:21 GMT Downloads: 32
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show link download via http abgx360 v1.0.5 (source) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This includes source code for Windows.
Author: Seacrest Version: 1.0.5 Filesize: 1580750 bytes
Uploaded on: 2010-12-07 @ 07:28 GMT Downloads: 130
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show link download via http abgx360 v1.0.6 (linux) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This is source code for the Linux/BSD version. New major feature in this rel: XGD3 support.
Author: Seacrest Version: 1.0.6 Filesize: 308959 bytes
Uploaded on: 2012-01-04 @ 02:33 GMT Downloads: 66
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show link download via http abgx360 v1.0.6 (source) 
Description: abgx360 backup tool and ISO checker for Xbox 360. This includes source code for Windows. New major feature in this rel: XGD3 support.
Author: Seacrest Version: 1.0.6 Filesize: 1624883 bytes
Uploaded on: 2012-01-04 @ 02:48 GMT Downloads: 315
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show link download via http AK RPG loader v4.01 (src) 
Description: Acekard R.P.G. OS menu loader open source release with build environment for windows.
Author: Acekard Version: 4.01 Filesize: 10036974 bytes
Uploaded on: 2007-09-23 @ 07:40 GMT Downloads: 35
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show link download via http anergistic 2011-01-06 
Description: SPU emulator for PS3. Includes source code.
Author: Fail0verflow Version: 2011-01-06 Filesize: 17205 bytes
Uploaded on: 2011-05-14 @ 06:05 GMT Downloads: 114
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show link download via http Atmosphere 2018-04-25 
Description: Atmosphère-NX is a work-in-progress customized firmware for the Nintendo Switch. This includes source code.
Author: SciresM Version: 2018-04-25 Filesize: 536115 bytes
Uploaded on: 2018-04-25 @ 14:21 GMT Downloads: 32
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show link download via http AVRDUDE v5.4 
Description: AVRDUDE - AVR Downloader/UploaDEr. Includes source code. Features: * Command-line driven user interface for all downloading and uploading features (including handling fuse bytes), for easy automation e. g. by inclusion into Makefiles. * Interactive examination and modification of various memory regions in so-called terminal mode. Also offered is an option to modify the operational parameters of an Atmel STK500 board (target voltage, VAref, master clock frequency). * Known to run on FreeBSD, MacOS X, Linux, and Win32 platforms. By using FreeBSD's ppi(4) or Linux' parport(4) drivers, secure parallel-port access without root privileges can be maintained. On Win32 platforms, parallel port access requires the previous installation of a driver (giveio.sys) that grants a user process direct access to the IO registers. Will possibly also run on other Unix systems like Solaris (except for parallel-port programmers), but this has not yet been tested. * Supports a wide range of programming hardware, from cheap ISP plugs that connect the AVR's ISP interface directly to a computer's parallel port (no additional circuitry) or serial port (some additional circuitry needed), more advanced ISP adapters using a buffer/driver chip (like a 74HC373), up to (more complex) serially connected programmers like AVR910-style ISP devices, the Atmel STK500 board, and the Atmel JTAG ICE mkII. Most popular adapters come pre-defined, adding a new parallel-port adapter is as simple as editing a configuration file (no recompilation needed). * Supports Intel Hex, Motorola S-Record, and raw binary files for input and output, as well as direct memory contents specification on the command-line (useful e. g. for fuse bytes). On input, the file format can be auto-detected. * In "terminal mode", the device's memory areas can be examined, and possibly modified. This allows to set fuses interactively, or to modify a few EEPROM cells.
Author: Brian S. Dean Version: 5.4 Filesize: 429687 bytes
Uploaded on: 2007-09-10 @ 06:10 GMT Downloads: 56
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show link download via http BleemSync v0.3.1 (source) 
Description: An application to manage and launch PlayStation Classic games from USB storage. This is the C# source code release. New in this rel: This release fixes a potential black screen issue on boot of the PlayStation Classic. The BleemSync application will also pause before exiting if an error has occurred creating the games SQLite database.
Author: pathartl Version: 0.3.1 Filesize: 26697 bytes
Uploaded on: 2018-12-12 @ 16:23 GMT Downloads: 8
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show link download via http BleemSync v0.4.0 (source) 
Description: An application to manage and launch PlayStation Classic games from USB storage. This is the C# source code release. New in this rel: Automatic metadata scraping. 2 player controller support. BleemSync will now run on boot. System/Defaults/pcsx.cfg has been added for allowing a default configuration of PCSX.
Author: pathartl Version: 0.4.0 Filesize: 1861688 bytes
Uploaded on: 2018-12-17 @ 07:42 GMT Downloads: 5
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show link download via http BleemSync v0.4.1 (source) 
Description: An application to manage and launch PlayStation Classic games from USB storage. This is the C# source code release. New in this rel: This is a maintenance release. A bug in the serial number detection from game images may have caused games to not be detected properly. To update, remove the root BleemSync folder and replace it with the one in the ZIP archive.
Author: pathartl Version: 0.4.1 Filesize: 1861796 bytes
Uploaded on: 2019-01-02 @ 16:45 GMT Downloads: 14
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show link download via http bsdiff v4.3 (unix) 
Description: bsdiff and bspatch are tools for building and applying patches to binary files. By using suffix sorting (specifically, Larsson and Sadakane's qsufsort) and taking advantage of how executable files change, bsdiff routinely produces binary patches 50-80% smaller than those produced by Xdelta, and 15% smaller than those produced by .RTPatch (a $2750/seat commercial patch tool).
Author: Colin Percival Version: 4.3 Filesize: 5740 bytes
Uploaded on: 2011-01-11 @ 03:57 GMT Downloads: 42
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show link download via http CCIgen source v0.5 
Description: CCIGEN v0.05 for ps2 Crystal Chip. Complete source code.
Author: Crystal Chips Version: 0.5 Filesize: 112692 bytes
Uploaded on: 2004-12-21 @ 15:19 GMT Downloads: 55
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show link download via http CD-Tool (source) 
Description: This software is a kind of swiss army knife for CD handling purpose, that I created for my own usage. As a side effect, it can generate iso files, so that's the reason I finally put it there, since it can be used by people to generate their ps2 homebrew iso files (and I also hate keeping tools for myself only). However, the whole software is really bloated, so, beginners might get utterly confused by it. It is written in C++, and contains lots of nested (nasty) classes in it. So, reading the provided source is at your own risk. I only provide the source for people's curiosity. I don't expect people to actually compile it. The whole concept is based on a lot of more or less iso-related classes, which are available thru a scripting interface, using lua. If you are not familiar with LUA, consider reading documents at http://www.lua.org/ before trying using cd-tool. I provided two LUA examples, one very easy, which I use to generate PS2Link iso files, and one very complex, which I wrote for one of my translation hacking work. This is win32 source code.
Author: pixel Version: 20041022 Filesize: 293257 bytes
Uploaded on: 2004-10-22 @ 05:29 GMT Downloads: 68
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show link download via http CDecrypt v 1.0b 
Description: The C source code of CDecrypt which decrypts WiiU NUS content files.
Author: crediar Version: 1.0b Filesize: 13103 bytes
Uploaded on: 2015-02-06 @ 04:29 GMT Downloads: 322
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show link download via http cdrdao v1.1.9 
Description: CD recording in DAO mode for Linux.
Author: Unknown Version: 1.1.9 Filesize: 1581717 bytes
Uploaded on: 2004-06-07 @ 19:07 GMT Downloads: 44
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show link download via http Cdrtools-2.0 final 
Description: The famous cdr tools from Joerg Schilling. Includes cdda2wav, cdrecord, devdump, isodebug, isodump, isoinfo isovfy, mkhybrid, mkisofs, readcd, scgcheck and rscsi.
Author: Joerg Schilling Version: 2.0 Filesize: 1583252 bytes
Uploaded on: 2003-03-05 @ 18:36 GMT Downloads: 95
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show link download via http Channel Loader v1.0 (src) 
Description: Channel Loader source code. This application allows you to launch any channel from any region installed on your Wii console.
Author: Waninkoko Version: 1.0 Filesize: 71377 bytes
Uploaded on: 2008-08-31 @ 04:31 GMT Downloads: 47
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show link download via http CIAngel v0.80 (src) 
Description: CIAngel is a homebrew program for 3DS that downloads content from Nintendo's servers. Source code release.
Author: cearp & Drakia Version: 0.80 Filesize: 651151 bytes
Uploaded on: 2016-06-08 @ 06:11 GMT Downloads: 12
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show link download via http COBRA 7.1 Payload Source 
Description: PS3 COBRA 7.1 REBUG REX Edition payload source code for developers. Zip MD5: c54a559879c750ba99d01f11c5dc11b7
Author: REBUG Team Version: 7.1 Filesize: 350437 bytes
Uploaded on: 2015-08-25 @ 05:36 GMT Downloads: 54
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show link download via http Cobra ODE Library v1.2 
Description: Cobra ODE Manager 3rd party parsing library for developers. Includes C source code.
Author: Team Cobra Version: 1.2 Filesize: 2027 bytes
Uploaded on: 2013-09-19 @ 16:01 GMT Downloads: 33
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show link download via http Cobra ODE Library v1.6 
Description: Cobra ODE Manager 3rd party parsing library for developers. Includes C source code. New in this rel: * Add support for MCU 1.9 game type and volume name information * Changed sfo_path into a pointer and png into png_path * Add enum for game types * Add support for quick_eject cobra information * Add support for EJECT file for auto-eject * Increase iso limit to 500 * Return boolean result on cobra_iso_run * New API for parsing * New API for disc dumping
Author: Team Cobra Version: 1.6 Filesize: 4571 bytes
Uploaded on: 2014-01-17 @ 01:38 GMT Downloads: 69
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show link download via http Cobra ODE Library v1.7 
Description: Cobra ODE Manager 3rd party parsing library for developers. Includes C source code. New in this rel: * Add disc type for Passthrough-Mode * Avoid crash if cobra_manager_free is called twice
Author: Team Cobra Version: 1.7 Filesize: 4679 bytes
Uploaded on: 2014-03-01 @ 11:59 GMT Downloads: 54
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show link download via http ConfigMagic FINAL SOURCE CODE 
Description: This is the full source code for the popular xbox tool called Config Magic. Check included README.TXT for info how to build/compile.
Author: Team Assembly Version: final Filesize: 1334812 bytes
Uploaded on: 2004-01-14 @ 15:44 GMT Downloads: 178
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show link download via http ConfigMagic Xbox v1.6 FINAL (src) 
Description: This is a new source code version of Config Magic (orginally made by Team Assembly) modified by Yoshihiro to add support for Xbox v1.6/v1.6b EEPROMs. You can now read and modify EEPROMs of Xbox v1.0 to 1.6(b) directly on your Xbox with this release. The source code of this new modified version has also been released. Thanks goes to the Xbox-Linux Team, this release is based on their sources.
Author: Yoshihiro Version: 1.6 FINAL Filesize: 1498253 bytes
Uploaded on: 2004-11-28 @ 09:55 GMT Downloads: 524
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show link download via http Configurable USB Loader v32 (src) 
Description: Configurable USB Loader v32 for Wii source code.
Author: oggzee Version: 32 Filesize: 492537 bytes
Uploaded on: 2009-06-23 @ 07:19 GMT Downloads: 52
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show link download via http crc32 v1.2.0 
Description: crc32 is a quick hack to calculate CRC32 (arj,rar,zip,sfv) checksums on UNIX-type systems. This works atleast on i586 Linux and gcc. You might be able to compile this on other OSes as well, as all the code is pretty basic. Your "unsigned long" should be 32 bits (4 bytes), though.
Author: Sorority Division Version: 1.2.0 Filesize: 4167 bytes
Uploaded on: 2003-02-16 @ 09:51 GMT Downloads: 69
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show link download via http CTR_Toolkit 2013-08-16 
Description: Legal, open source, 3DS toolkit. Compiles under Linux and Windows(MinGW). Includes: extdata_tool - Extracts standalone and FS Extdata and can process Title Database files, iconcache_tool - Extracts cached icon data from homemenu extdata, make_banner - Generates ICN/BNR files, make_cdn_cia - Repackages CDN content into a CIA file, make_cia - Generates CIA files, rom_tool - 3DS ROM trimmer and info (with compiled win32 rom_tool.exe).
Author: 3DSGuy Version: 2013-08-16 Filesize: 422172 bytes
Uploaded on: 2013-08-16 @ 05:47 GMT Downloads: 677
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show link download via http cubeboot-tools v0.1 
Description: The cubeboot-tools allow you to generate a Generic Boot Image with an embedded apploader capable of booting DOLs from a "El Torito Specification" compatible iso9660 disc. This Generic Boot Image can be passed to mkisofs to build a homebrew GameCube bootable disc. A disc generated this way can be directly booted by an IPL replacement, just like normal games are booted.
Author: isobel Version: 0.1 Filesize: 18118 bytes
Uploaded on: 2005-10-10 @ 03:12 GMT Downloads: 77
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show link download via http cubeboot-tools v0.2 
Description: The cubeboot-tools allow you to generate a Generic Boot Image with an embedded apploader capable of booting DOLs from a "El Torito Specification" compatible iso9660 disc. This Generic Boot Image can be passed to mkisofs to build a homebrew GameCube bootable disc. A disc generated this way can be directly booted by an IPL replacement, just like normal games are booted.
Author: isobel Version: 0.2 Filesize: 40520 bytes
Uploaded on: 2006-06-19 @ 16:58 GMT Downloads: 78
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show link download via http cubeboot-tools v0.3 
Description: The cubeboot-tools allow you to generate a Generic Boot Image with an embedded apploader capable of booting DOLs from a "El Torito Specification" compatible iso9660 disc. This Generic Boot Image can be passed to mkisofs to build a homebrew GameCube bootable disc. A disc generated this way can be directly booted by an IPL replacement, just like normal games are booted.
Author: isobel Version: 0.3 Filesize: 47870 bytes
Uploaded on: 2006-10-17 @ 09:40 GMT Downloads: 182
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show link download via http CUBESPHERE 1.0 
Description: CUBESPHERE 1.0 -PC GCM SERVER-. An open-source PC GCM Server based on Unix System (Linux...). There is two diffrent server : a aclserv and a simserv. We currently don't test it with the new Repack Starcube Loader. Why code a server for Unix ? Cuz the the ethernet support of Unix based Sytem is really better than Windows so you can expect some great features, see read-me for details. This rlz also introduce a new gcm (un)compressor in order to free your hdd of 1.4gb gcm. The code is 100% GPL so feel free to modify it :) (see GPL.txt). Thx to Starcube for the nice ngc loader.
Author: EXPerience Version: 1.0 Filesize: 37877 bytes
Uploaded on: 2004-12-18 @ 09:01 GMT Downloads: 89
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show link download via http Custom DIP Module v0.1 
Description: Custom DVD I/O Process module for Wii source code.
Author: Waninkoko Version: 0.1 Filesize: 7044 bytes
Uploaded on: 2008-09-21 @ 03:57 GMT Downloads: 51
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show link download via http Custom DIP Module v0.2 
Description: Custom DVD I/O Process module for Wii source code.
Author: Waninkoko Version: 0.2 Filesize: 7983 bytes
Uploaded on: 2008-10-18 @ 07:46 GMT Downloads: 66
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show link download via http Custom IOS Downgrader v1.2 (src) 
Description: Custom IOS downgrader source code. This application allows you to downgrade your Wii firmware to any available version. Also it allows you to change the Wii console region to match the new installed firmware region. (keyword: cIOS)
Author: Waninkoko Version: 1.2 Filesize: 93732 bytes
Uploaded on: 2008-08-31 @ 04:20 GMT Downloads: 359
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show link download via http Custom IOS library v1.0 
Description: This library has been made so developers can take advantage of Custom IOS features for create their applications.
Author: Waninkoko Version: 1.0 Filesize: 2297 bytes
Uploaded on: 2008-08-31 @ 04:33 GMT Downloads: 82
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show link download via http Custom IOS Module 
Description: This package contains the necessary basic tools and project files needed to create a custom IOS module for Wii and interact with it. This is perfect for running test code on the Wii's Starlet processor. Source code is delivered for all tools and projects.
Author: neimod Version: 2008-09-05 Filesize: 32686 bytes
Uploaded on: 2008-09-09 @ 09:08 GMT Downloads: 54
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show link download via http CXMB 3.71-6.39 source 
Description: Source code for CXMB 3.71-6.39.
Author: neur0n & Poison Version: 3.71-6.39 Filesize: 99640 bytes
Uploaded on: 2011-05-27 @ 04:08 GMT Downloads: 32
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show link download via http DAX Creator 0.3 (src) 
Description: DAX compression utility C source code.
Author: Dark_AleX Version: 0.3 Filesize: 6678 bytes
Uploaded on: 2006-07-22 @ 06:52 GMT Downloads: 55
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