EurAsiayour console hacking resource
Select topic
  Create an account Home  ·  Your Account  ·  Online Shop  ·  Forums  ·  Downloads new  ·  Wiki  
Main Menu
· Home
· About Us
· Downloads
· FAQ
· Forums
· Info Pages
· Members List
· Online Shop
· PDA - AvantGo
· Private Messages
· Search Stories
· Statistics
· Stories Archive
· Submit Story
· Top 10
· Topics
· Upload
· WAP
· Web Links
· Wiki
· Your Account

Online Shop
Credit Card

Bitcoin

EurAsia Online Shop
enter

new products
· R4i Gold 3DS RTS
· Mars Pro GM-816HD
· EurAsia File Collection 2017
· Matrix Infinity 2.0
· Sky3DS Plus
· Modbo 5.0
· Screwdriver GC/SNES
· X360ACE V3
· E3 NOR Flasher
· TX J-R Programmer v2
· Corona Postfix Adapter V2
· SuperCIC SNES kit
· SuperCIC cart key
· Gateway 3DS
· X360ACE V1
· Wasp Fusion
· 3k3y 3KR (SATA)
· Mtx Glitcher v1
· Xk3y Reloaded (XKR)
· 3k3y Ripper v2

complete price list

Tor Hidden Service
Tor Project
EurAsia Onion URL: wrqgfbrcgttkp6pi.onion

Who's Online
There are currently 322 guest(s) and 10 member(s) online.

Alexw535434 - ali1234 - auronzo - AVI - badhero - gage - gross7 - jbthegame - nextria - Vicybaby

Welcome honored guest. You can register for free by clicking here.

Site Protection
INFOSEC
BM

Hot Wikis
Switch Key List
PS4 firmware updates
3k3y nokeys ISO tutorial
3DS game fw updates
3k3y microSD recovery
PS3 SKU Models
PS3 Metldrpwn
Xk3y microSD recovery
Xbox360 motherboards
Xbox360 Reset Glitch Hack
PS3 Blu-ray Drive
Homemade Sputnik360
PS3 BD drive swap
PSP Crypto Keys
PS3_Crypto_Keys
PS3 Hypervisor RE
PS3 Dongle User Guide
PSGroove tutorial
Xecuter LT Fakir
PS3 YLOD Fix
NSMB Modchip Tutorial
PS3 Glitch Hack
Xbox360NoDvdRom
Ps3FactoryRestore
Free60JtagHack
Ps3HddDecrypt
WiiKey2EjectFix
SaveMiiFree
WiiHwDiagram
Ps3OsRels
PandoraNoHomebrewPsp
GcOsMultiGameWiiHowTo
Xbox360LinuxBurn
Xbox360EraserFix
Xbox360Kernel
Xbox360DisasmXtreme
Ps2HdlPatchTutorial
Ps2VersionTable
XboxErrorCodes
XboxVersionTable
GameCubeLaserTweak
ModchipSolderingGuide
PspUmdIsoHaxorLinux

RSS Feed
News & Downloads & Wiki

IRC
#eur
EFnet

Hosted By

Ad

Respected Sites
Home of the Hitmen
radare
gc-forever
pouet.net
English Amiga Board
GXArena OFW Repo
WiiBrew
WiiUBrew
3DBrew
SwitchBrew
Games and Consoles
Maxconsole.com
Console Wizard
GameCube Linux
Xbox Linux
Xbox-Scene.com
XboxHacker.Net
xbins.org
Doom9.net
bunnie's blog
debugmo.de
GX-Mod.com
ElOtroLado.net
uCON64
GBADEV.ORG
GBAtemp.net
PocketHeaven.com
PDRoms
GameSX.com
ASSEMbler
phrack.org
Woz.org

Support...

Bitcoin

Namecoin

radare

OpenCores
Electronic Frontier Foundation
Amnesty International

Nectarine Radio

Demovibes Radio

GNU
Linux
Mozilla

Total Page Views
We received
151350497
page views since June 2002


Moderated by: Robert

EurAsia : Index Classic consoles... SNES Super FX implementation in Verilog
New Topic   Post Reply
Author SNES Super FX implementation in Verilog
modrobert



donor

Registered: 2003-10-17
From: Bangkok
Messages: 6337
Status: Offline
 _#35928 posted 2018-03-25 @ 15:38 GMT   


PityOnU is working on a SuperFX hardware implementation in Verilog for SNES.

Quote PityOnU...

Quote:
I'm working towards my Ph.D. in computer engineering right now, and need to so some sort of VLSI project for one of my graduate courses. I've tasked myself with implementing a working clone of the GSU/SuperFX in Verilog. This could be used in future to allow greater compatibility for sd2snes, and maybe allow for cheap reproduction carts (depending on the size of the resulting logic).



The implementation is not complete, this is work in progress. There are others working on GSU (Graphics Support Unit) solutions for sd2snes as well, check this forum topic over at krikzz.com for more info.

Thanks goes to SmokeMonster for the heads up.

Project page: https://github.com/PityOnU/SuperFXinVerilog
  _____________________________ ____________     __________________ /\________
  \    __________________      \      _____/____/     _    \       /_        /
 /     /       |       l/     _/    ____)     _/      _     \     \/  cREAM /
/______________l_______/       \______________\_______|      \_   /________/
 -+--Mo!-------------- \________/ ------------------- l_______/_____\ -----+-

 Profile  pm  www    Quote
modrobert



donor

Registered: 2003-10-17
From: Bangkok
Messages: 6337
Status: Offline
 _#35934 posted 2018-04-04 @ 07:12 GMT   
gsu (superfx) support [work in progress]

Quote:
A few weeks back I decided to learn about the superfx chip and this is the result. It's still quite buggy, but I figured it's far enough along to show a video (ignore the bad gameplay). The various caches haven't been fully implemented which causes moderate slowdown. There are also several graphical glitches that need to be worked out as well as getting the other gsu games working. The fpga is quite full and hopefully it all fits.



redguy @ http://krikzz.com/forum/index.php?topic=7451.0


Quote:
http://krikzz.com/forum/index.php?action=dlattach;topic=7451.0;attach=1110
(You can also click the link in the attached files section below)

* This is a beta. Expect crashes and unusual behavior on superfx games. *

This is a beta version of the sd2snes firmware with support for the superfx (gsu) chip. To install
copy the files in the sd2snes/ (firmware.img, fpga_gsu.bit, fpga_base.bit) directory into the sd2snes/ directory on your SD card.
You should have a working version of the sd2snes 0.1.7e firmware on the SD card before doing this.

- Verify the version says 0.1.7e-gsu-v01 in the sd2snes menu. Do this by pressing X->System Information.
- Turn off in-game hooks in the sd2snes menu. They crash several games.
- Saving to SD is temporarily disabled. Make sure to hold down the reset button for a few seconds to write a save file to the SD.
- PAL games and systems are not well tested. Try a NTSC game on a NTSC compatible console if you have problems.

Known Issues
------------
- Games may crash on startup. Power cycle and try again if they do this. Make sure in-game hooks are disabled in the sd2snes menu.
- Random graphical glitches may happen on game startup. Power cycle and try again if they do this.
- Doom has graphical glitches.
- Stunt Race FX may have graphical glitches at the beginning of a race.
- Games may not run at exactly the same speed as the original cart. This may improve in future versions.
- Not currently compatible with usb2snes or other sd2snes firmware modifications. This will be fixed for usb2snes in the future.



redguy @ http://krikzz.com/forum/index.php?topic=7451.msg57906#msg57906
  _____________________________ ____________     __________________ /\________
  \    __________________      \      _____/____/     _    \       /_        /
 /     /       |       l/     _/    ____)     _/      _     \     \/  cREAM /
/______________l_______/       \______________\_______|      \_   /________/
 -+--Mo!-------------- \________/ ------------------- l_______/_____\ -----+-

 Profile  pm  www    Quote
modrobert



donor

Registered: 2003-10-17
From: Bangkok
Messages: 6337
Status: Offline
 _#35936 posted 2018-04-05 @ 06:47 GMT   
https://github.com/RedGuyyyy/sd2snes/
  _____________________________ ____________     __________________ /\________
  \    __________________      \      _____/____/     _    \       /_        /
 /     /       |       l/     _/    ____)     _/      _     \     \/  cREAM /
/______________l_______/       \______________\_______|      \_   /________/
 -+--Mo!-------------- \________/ ------------------- l_______/_____\ -----+-

 Profile  pm  www    Quote
_
New Topic   Post Reply
Jump To
 

All trademarks and copyrights on this page are owned by their respective owners.
Comments and forum messages are owned by the Poster.