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EurAsia: ps4

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PS4 4.0x WebKit RCE exploit update...
ps4 modrobert writes: "qwertyoruiopz has been working hard on the JailbreakMe PS4 4.0x exploit which besides finding the related base addresses now also have tests for 'call', 'syscall' and 'kexp'. Quote: 'this exploit supports all non-4.50 firmwares, but right now it specifically targets 4.06 due to rop gadgets being hardcoded' Check this forum topic for the latest updates. At first I wasn't too excited, dismissed it as yet another browser exploit no one will actually take beyond proof of concept, but qwertyoruiopz proved me wrong with his impressive achievements (thanks for doing that BTW).

JailbreakMe PS4 4.0x
"
Posted on Sunday, April 02, 2017 @ 09:33:21 GMT (1206 reads)
(... | comments? | Score: 5)



PS4 WebKit RCE exploit released for firmware 4.0x
ps4 modrobert writes: "qwertyoruiop just released a PS4 WebKit RCE (Remote Code Execution) exploit for firmware 4.0x on Twitter. Right now the exploit does nothing except give you access to arbitrary JavaScript object primitives. The bug used is a stack uninit read yielding a Use-After-Free vulnerability. If you want to test this then enter the following URL in the PS4 browser: http://rce.party/ps4/ "

Note: The EurAsia forum topic is here.
Posted on Wednesday, March 29, 2017 @ 16:52:26 GMT (1489 reads)
(... | comments? | Score: 5)



PS4 PUP Decrypt and Unpack
ps4 modrobert writes: "idc has officially released the C source code for tools to decrypt and unpack PUP files on PS4. These are native tools which uses the PS4 kernel to decrypt the contents of an update file. Thanks goes to GaryOPA for the heads up, you can read his story over at maxconsole.com."

Note: The EurAsia forum topic is here.
Posted on Tuesday, January 31, 2017 @ 05:37:12 GMT (2211 reads)
(... | comments? | Score: 3.66)



PS4OS v04.060.000 released
ps4 modrobert writes: "Sony has released PS4 Firmware Update v04.060.000 via PSN (SEN). flat_z has confirmed on Twitter the Chinese exploit to run Linux on PS4 was patched by Sony in this release, but maybe there is still hope for the PS4 Pro with firmware v3.70 to benefit from the exploit? I have updated the Ps4OsRels wiki as usual where the updates also can be downloaded, or at least could be at one point in time."
Posted on Thursday, November 17, 2016 @ 11:08:26 GMT (1515 reads)
(... | comments? | Score: 0)



PS4 Pro comes with firmware v3.70
ps4 modrobert writes: "I just got info that the new PS4 Pro comes shipped with firmware v3.70. Perhaps not sensational news, but interesting for two reasons. First off there is no public release of firmware v3.70 via PSN/SEN, secondly, there might be existing exploits out in the wild working on any firmware below v4.00. Thanks goes to Joon on Twitter for the heads up."
Posted on Friday, November 11, 2016 @ 09:11:16 GMT (1920 reads)
(... | comments? | Score: 0)



PS4OS v04.050.000 released
ps4 modrobert writes: "Sony has released PS4 Firmware Update v04.050.000 via PSN (SEN). I wonder if this includes a patch for the recent Chinese exploit to run Linux on PS4 with firmware 4.01? I have updated the Ps4OsRels wiki as usual where the updates also can be downloaded, or at least could be at one point in time."
Posted on Wednesday, October 26, 2016 @ 03:16:16 GMT (1311 reads)
(... | comments? | Score: 0)



Linux on v4.01 PS4 at #GeekPwn2016
ps4 modrobert writes: "I just got word that a security research team proved Linux is possible on newer PlayStation 4 firmware versions at #GeekPwn2016! You can read the whole story written by GaryOPA over at maxconsole.com. Apparently Geohot (famous for iPhone and PS3 hacking in the past) made a cameo at their presentation, interesting stuff. ;) "
Posted on Tuesday, October 25, 2016 @ 08:18:34 GMT (1589 reads)
(Read More... | 2 comments | Score: 0)



PS4OS v04.010.000 released...hmm...
ps4 modrobert writes: "Sony has released PS4 Firmware Update v04.010.000 via PSN (SEN). Normally I wouldn't care enough to post news about official updates except this time it was special [playing: Beethoven's 5th Symphony], the update is only for PS4 with product id CUSA0xxxx (whatever that is?). If you know more, please post a reply in this forum topic, or comment on the news story. I have updated the Ps4OsRels wiki as usual where the updates also can be downloaded, or at least could be at one point in time."
Posted on Tuesday, October 04, 2016 @ 05:43:09 GMT (2043 reads)
(Read More... | 1 comment | Score: 5)



PS4 Linux distro released by D-ecks
ps4 modrobert writes: "D-ecks over at wololo.net has released a Linux distribution for PS4 consoles with firmware v1.76 which includes steam, emulators and office out of the box."

Note: EurAsia forum topic here.
Posted on Wednesday, July 06, 2016 @ 05:22:33 GMT (2492 reads)
(... | comments? | Score: 0)



eXtreme's PS4 webkit Playground
ps4 [source: STLcardsWS @ psx-place.com] eXtreme has recently updated his custom PS4 webkit playground that continues to evolve from the also the original works of Cturt & also Fx0day modifications. eXtreme's Custom PS4 webkit Playground comes with various function and modules useful for a PlayStation 4 taking advantage of the webkit exploits present in firmware version 1.76. Very easy options and features such as FTP, Linux Kernel Loader, message your console and and various other options as seen in the Playground found via this link.

Note: EurAsia forum topic here.
Posted on Monday, May 30, 2016 @ 04:21:25 GMT (2458 reads)
(... | comments? | Score: 0)



FreeBSD kernel analysis by CTurt
ps4 modrobert writes: "CTurt has discovered, reported and analysed CVE-2016-1886 SETFKEY FreeBSD kernel vulnerability and CVE-2016-1887 sendmsg FreeBSD kernel heap overflow. I'm not sure if this works on PS4, but I guess so since CVE-2016-1886 has been present since the driver's introduction in 1999! ;) Please comment if you know more..."
Posted on Wednesday, May 18, 2016 @ 15:03:23 GMT (2713 reads)
(... | comments? | Score: 5)



PS4-dlclose dev menu enabled!
ps4 modrobert writes: "CTurt with the help of flatz have found a way to enable dev/debug menu in the PS4-dlclose project which is a fully implemented dlclose exploit for PS4 with firmware 1.76. This is great news for hackers researching and documenting the PS4 system software."
Posted on Thursday, April 28, 2016 @ 05:04:28 GMT (2696 reads)
(... | comments? | Score: 5)



Webkit exploit running on PS4 firmwares 2.xx
ps4 [source: wololo.net] Developer Fire30 released a webkit exploit proof of concept for the PS4, ported from a webkit heap buffer overflow revealed in 2014. I havenít tested this myself, and this is still unconfirmed information at this point. Fire30 says the exploit should run on any PS4 firmware below 2.50, although he mentions parts of the exploit implementation will only work on firmware 2.03, presumably because this is the firmware heís using to write the code. Thereís not much to be said about this at this point, although in theory the kernel exploits BadIRET and dlclose could be ported to this exploit, if confirmed legit: it has been mentioned these kernel exploits are compatible up to firmware 2.xx, and the only thing preventing those from being used on any other firmware than 1.76 so far was because the only publicly available userland exploit has been the 1,76 webkit exploit.
Posted on Friday, April 22, 2016 @ 06:39:46 GMT (2843 reads)
(... | comments? | Score: 0)



Run Linux on your PS4
ps4 modrobert writes: "I just got word from GaryOPA how to install/run Linux on PS4 and available retail bundles with firmware v1.76 or lower, you can find his news post over at maxconsole.com. Also check 'Run Linux on your Playstation 4' which is a tutorial by Senaxx including steps to run the basic Linux rescue boot. This is not the full PS4 linux as shown by fail0verflow in their lightning talk at 32C3, but it gives you a shell prompt to get started."

Note: EurAsia forum topic here.
Posted on Sunday, April 03, 2016 @ 07:35:51 GMT (2225 reads)
(... | comments? | Score: 0)



PS4 kexec implementation now on GitHub
ps4 modrobert writes: "Marcan of fail0verflow has released an implementation of the kexec system call for PS4 on GitHub. This was most likely what we could see in action during the lightning talk at 32C3. Quote: 'This repo implements a kexec()-style system call for the PS4 Orbis kernel (FreeBSD derivative). This is designed to boot a Linux kernel directly from FreeBSD. This is not an exploit. It is useless without some mechanism of injecting code into the PS4 OS kernel.' Perfect timing, right after the BadIRET exploit source code was leaked. Thanks goes to GaryOPA for the heads up."
Posted on Wednesday, March 02, 2016 @ 23:53:43 GMT (2923 reads)
(Read More... | 1 comment | Score: 5)



BadIRET exploit source code for PS4 released
ps4 modrobert writes: "The BadIRET source code for PS4 has been leaked by someone, you can find a pack in the download section here. I haven't tested the code but looks like it could work on PS4 firmware 1.76. For more info you can read part 3 of CTurt's 'Hacking the PS4' introduction, and my previous story."
Posted on Wednesday, March 02, 2016 @ 15:33:59 GMT (13854 reads)
(... | comments? | Score: 0)



Analysis of PS4 kernel heap overflow
ps4 modrobert writes: "CTurt and qwertyoruiop have posted an analysis of a PS4 kernel heap overflow (mirror) in sys_dynlib_prepare_dlclose. Quote: 'I discovered a PS4 kernel vulnerability in a Sony system call a while ago, which I've recently had time to exploit, with the help of qwertyoruiop. This vulnerability was patched at a similar time to BadIRET, around firmware 2.00, so it won't give access to any later firmwares; but I wanted to exploit and publish a write-up about it anyway, in the hope that the heap primitives used may be helpful for any future PS4 kernel exploits.' "
Posted on Tuesday, January 19, 2016 @ 01:53:40 GMT (2584 reads)
(... | comments? | Score: 0)



Possible PS4 Freetype 64bit exploit
ps4 modrobert writes: "Dragood2 over at wololo.net has posted info about a potential PS4 exploit using a heap-based out-of-bounds memory bug which was found in FreeType. Apparently this has not been patched in the latest 03.150.000 firmware. As always, you don't really know how useful it can be until researched. Thanks goes to vapour on IRC for the heads up."
Posted on Thursday, January 14, 2016 @ 15:28:53 GMT (3426 reads)
(Read More... | 2 comments | Score: 0)



PS4 elf loader and other tools released
ps4 [source: wololo.net] In parallel to the widely media-covered "Linux on PS4" by Fail0verflow, the PS4 scene is still progressing at a steady pace on the native side of hacks. People running on firmware 1.76 have access to the webkit exploit and can use these tools to tinker with their PS4. Developer hitodama released a binary loader named elfldr. You can think of it as a first step to a Homebrew Loader running within the exploited webkit process. Additionally, hitodama maintains other tools in his ps4dev github directory.
Posted on Thursday, January 07, 2016 @ 12:49:41 GMT (2877 reads)
(Read More... | 929 bytes more | comments? | Score: 0)



32C3: PS4 Linux by fail0verflow
ps4 modrobert writes: "Marcan of fail0verflow had a lightning talk by proxy at 32C3 showing off Linux booted on the PS4, with some interesting slides, and classic Pokemon running in a GBA emulator. The slides in the video hints that the exploit used will not be released, but my guess is that this is similar to the web exploit under firmware 1.76 researched by CTurt and others (read previous story). Thanks goes to GaryOPA for the heads up."
Posted on Thursday, December 31, 2015 @ 05:56:54 GMT (2705 reads)
(Read More... | 2 comments | Score: 5)



Hacking the PS4 by CTurt
ps4 modrobert writes: "CTurt has written three really interesting articles (mirror) about his hacking adventures with the PS4. The articles are in-depth and technical about the painstaking process of gaining 'useful' execution on a relatively secure system. Big thanks to CTurt for sharing this (and mentioning EurAsia in the process). I know how hellish it can be to get an exploit running, especially on a sandboxed system like PS4, but had no idea to what extent until reading this, impressive work! I'm learning new stuff while feeling excited like a kid at Christmas."
Posted on Friday, December 18, 2015 @ 02:01:18 GMT (3724 reads)
(... | comments? | Score: 5)



The PS4 kernel exploit...
ps4 modrobert writes: "I first stumbled across CTurt's tweet about a kernel exploit on the 7th of December, and have since then been waiting for him (or someone) to release the exploit in the PS4-playground project on GitHub. There is still no release of the exploit, but there have been a few unrelated commits in his PS4 SDK repository. If this was an exploit working on the latest PS4 firmware it makes sense to keep it private, but it makes no sense if this is based on the WebKit exploit which requires firmware v1.76. If you know what is going on, feel free to comment."
Posted on Saturday, December 12, 2015 @ 12:44:33 GMT (3213 reads)
(Read More... | 5 comments | Score: 5)



PS4-playground project updated
ps4 modrobert writes: "CTurt has updated a collection of PS4 tools and experiments using the WebKit exploit over at github.com. This is for firmware 1.76 only at the moment."
Posted on Monday, August 17, 2015 @ 05:52:25 GMT (2380 reads)
(... | comments? | Score: 0)



PS4 serial port research by JaiCraB
ps4 modrobert writes: "JaiCraB has posted info about two UART ports he found on the PS4 motherboard; UART0 and Mediacon (CXD90025G). These are standard 3.3V serial ports with RX, TX, GND wires and baud rate set at 115200 bps (8,N,1). The Mediacon accepts commands and hashes similar to the Syscon on PS3. In order to map out the valid commands JaiCraB coded software to brute force the port which verifies result responses. You can read the whole post here (Google translated from Spanish). Pretty daring approach considering we don't know what any randomly found commands actually do, I suggest having some flash backup before trying this if you care about the target PS4.

PS4 UART ports
"

Note: EurAsia forum topic here.
Posted on Wednesday, July 01, 2015 @ 04:44:00 GMT (4508 reads)
(... | comments? | Score: 5)



PS4 PSN Trick to unlimited share games
ps4 [source: cfwprophet @ playstationhax.it] Well as some of you allready have noticed there was something on going in the underground of PS4 scene, and yes, i allready posted on Twitter and informed peoples about but just for a few i recognized that my pastie post for the method got deleted meanwhile peoples start to write me pm's on twitter, asking me about that whole stuff and i have to repeat everything for x-times. There for i decided to write a post about it here on psh.it. Before i go on to explain a few things and to Yada Yada about some other stuff i'll post the method first...
Posted on Tuesday, May 12, 2015 @ 04:57:07 GMT (5813 reads)
(Read More... | 2644 bytes more | 1 comment | Score: 3)



PS4 Remote Play Now Works On Android
ps4 [quote: GaryOPA @ maxconsole.com] One of the last biggest selling features of the PlayStation Vita is the 'Remote Play' being able to play new hits like Bloodborne from your PS4 on your handheld, and Sony been slow in expanding the 'Remote Play' feature allowing it now only on their PSTV (VitaTV) console, and certain costly Xperia smartphone devices. But recently, Twisted89 has made amazing progress on porting the Sony's exclusive Xperia app over to basically almost any other generic Android device, and even tho we reported on this before, the recent v1.2 updates make this port well worth trying out now.
Posted on Monday, April 20, 2015 @ 06:47:52 GMT (3363 reads)
(Read More... | 1 comment | Score: 5)



Webkit exploit confirmed to run on PS4
ps4 [source: wololo.net] Developers nas and proxima have extended the recently released Vita Webkit exploit, and made it compatible with the latest PS4 firmware, firwmare 1.76. Update: Proxima actually clarified that although this is the same webkit exploit, it was developed in parallel to the Vita exploit, and not "based" on it. Their proof of concept code provides several samples, including a module dumper and some tool to create more advanced ROP code.
Posted on Friday, October 24, 2014 @ 17:28:04 GMT (2184 reads)
(Read More... | 1857 bytes more | comments? | Score: 5)



PS4 NOR Flash dump 1.06 released
ps4 modrobert writes: "Cfwprophet over at psdevwiki.com has released a dump of the serial flash MX25L25635FMI-10G for the PS4 CXD90025G which is the secondary/low power processor handling network tasks. The MAC address and Console-ID are zeroed out in the dump. Have fun! [UPDATE]: I found an interesting area beginning at offset 0x144200 in the flash dump, check this forum topic for more info."

Note: EurAsia forum topic here.
Posted on Thursday, January 30, 2014 @ 10:31:31 GMT (3495 reads)
(Read More... | 1 comment | Score: 5)



PS4OS v1.52 released
ps4 modrobert writes: "Sony has released PS4 Firmware Update v1.52 via PSN (SEN). I have updated the Ps4OsRels wiki as usual where the updates also can be downloaded, or at least could be at one point in time. The official description for this release is the good old: 'System stability has been improved.'"
Posted on Thursday, December 12, 2013 @ 05:22:43 GMT (1922 reads)
(... | comments? | Score: 3.5)



SPIway for PS4 released
ps4 modrobert writes: "Judges has released SPIway which is a Teensy++ 2.0 SPI flasher tool with support for the MX25L1006E and W25X10CL flash circuits found in the PS4 console. This is an update to his well known NORway project. Let me know if you manage to dump anything useful. ;) "

Note: EurAsia forum topic here.
Posted on Friday, November 29, 2013 @ 10:01:01 GMT (3022 reads)
(Read More... | 2 comments | Score: 0)



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