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EurAsia: ps4

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PS4 Aux Hax 4: Belize via CEC
ps4 modrobert writes: "fail0verflow have continued their series of articles about PS4 hardware attacks titled 'PS4 Aux Hax', I covered part 1-3 in a previous story. This time they explore a stack buffer overflow bug in the HDMI encoder firmware when HDMI-CEC is enabled, accessed via I2C and IRQ lines while disabling HDMI encoder power switch access from syscon.

I assume Sony will mitigate this attack either by changing the southbridge chip hardware in future revisions of the PS4, or by removing the option to use HDMI-CEC (Consumer Electronics Control) in settings."

Note: The EurAsia forum topic is here.
Posted on Monday, November 05, 2018 @ 11:20:42 GMT (2511 reads)
(... | comments? | Score: 5)

Remote package installer for PS4
ps4 [source: flatz @]

Here is the first version of remote package installer that I made a few days ago, it have no GUI yet (it just displays a splash screen), but all the job could already be done via Web API that you could access remotely from your PC using any of available tools that you prefer: a custom web server or an application, NodeJS scripts, etc. No more need to use USB flash drives or external hard drives for your packages, everything could be done remotely.

One important thing: to be able to use this tool for receiving commands you need to have this application in focus (not in a background, because PS4 will suspend it and it won't be possible to use network anymore). After you send a command (to install game, for example), wait some time (I suppose "waiting to install" phase should be finished before you do minimize/close, anyway if you experiences it then click on "View Details" in notification window, you may see "the connection to the server has been lost", if so then just relaunch/maximize application and resume task), and then you could minimize this application freely (switch to a game, for example), because actual installing (or better saying, downloading) will be running in a background.

Note: The EurAsia forum topic is here.
Posted on Tuesday, October 23, 2018 @ 07:08:25 GMT (2121 reads)
(Read More... | 7713 bytes more | 1 comment | Score: 5)

PS4 Syscon firmware decrypter released
ps4 modrobert writes: "zecoxao has released siscon which is a Syscon firmware decrypter for PS4. I've checked the source code and it requires three key related files; sys-key, sys-iv and sys-cmac which are not included. However, some keys (mirror) where leaked in previous story about the PS4 Syscon. Thanks goes to GaryOPA for the heads up about siscon."

Note: The EurAsia forum topic is here.
Posted on Monday, October 22, 2018 @ 08:54:31 GMT (2196 reads)
(... | comments? | Score: 5)

PS4IDENT - Find hackable consoles!
ps4 modrobert writes: "KiiWii over at has launched a web based nonoscript tool with collated information to help identify PS4 consoles with original firmware versions which can be hacked.

Quote: 'I'm back with a new tool today which has one simple aim: identify the potential OFW version on a sealed new console (obviously this wont work for secondhand or refurbished consoles). No more need to scour the internet and search forums, I have done it for you!'"
Posted on Sunday, October 07, 2018 @ 06:52:15 GMT (1919 reads)
(... | comments? | Score: 0)

Small update to PS4 Aux Hax
ps4 [source: fail0verflow @] Small update to Aux Hax: Nearly same methods are working against devices on recent PS4 Pro board NVB-003; Syscon A05-C0L2 (R5F101LL), Belize southbridge (CXD90046GG). Belize has ROM readout protection and clears stack...they're learning ;)
Posted on Sunday, October 07, 2018 @ 06:36:31 GMT (1812 reads)
(... | comments? | Score: 0)

PS4 Syscon keys in the wild?
ps4 modrobert writes: "I've read the news posts at and about the alleged PS4 Syscon keys being disclosed. By the looks of it someone took the fail0verflow PS4 Aux Hax research a bit further and pasted the keys (mirror) later linked by LightningMods in a tweet. I haven't tested if the keys work, and so far no confirmation if they are valid. Let me know if you know more.

PS4 Syscon pinout

Note: The EurAsia forum topic is here.
Posted on Friday, August 24, 2018 @ 05:07:23 GMT (3155 reads)
(... | comments? | Score: 5)

PS4 Aux Hax series by fail0verflow
ps4 modrobert writes: "fail0verflow have posted a series of articles about PS4 hardware besides the main x86 cores of the APU titled 'PS4 Aux Hax'. They go through a number of PS4 chipsets starting off with Aeolia, the PS4 southbridge, then moving on to Syscon, and finally the Dualshock4. fail0verflow cover several power analysis methods such as DPA (Differential Power Analysis), CPA (Correlated Power Analysis) and glitching techniques. I find the articles really deep and interesting, huge thanks to fail0verflow for sharing. Perhaps a little bit odd there's no mention of the power analysis pioneer Colin O'Flynn and his ChipWhisperer hardware, which is hard to avoid when doing any kind of power analysis research. I was involved in a skunkworks project back in 2017, not related to PS4, but I was using ChipWhisperer, highly recommended tool."

Note: The EurAsia forum topic is here.
Posted on Monday, July 30, 2018 @ 01:05:57 GMT (3903 reads)
(... | comments? | Score: 5)

PS4 5.05 kernel exploit stack released
ps4 modrobert writes: "The PS4 5.05 kernel exploit stack has been released by SpecterDev on GitHub. Quote: 'It includes the kexploit and autolaunches homebrew patches and mira. On subsequent page loads it listens for payloads.' There is also an annotated fork pushed by qwertyoruiop describing rop chains, logic and gadget set, in other words how to hit kernel race conditions from the nonoscript interpreter. Thanks goes to damotheking for the heads up."

Note: The EurAsia forum topic is here.
Posted on Tuesday, May 29, 2018 @ 08:14:22 GMT (3455 reads)
(... | comments? | Score: 0)

PS4 5.05 full stack release with kernel exploit soon...
ps4 [source: SpecterDev @] Within the next few weeks there will be a PS4 5.05 full stack release including tools for homebrew development. Some other tools will be dropped as time goes on. Donít update your <= 5.05 consoles if you care about homebrew. Hope to see cool stuff soon :)

Note: The EurAsia forum topic is here.
Posted on Friday, May 11, 2018 @ 19:30:51 GMT (9233 reads)
(... | comments? | Score: 5)

PS4 WiFi/LAN/Bluetooth firmware reversing
ps4 modrobert writes: "xorloser has tweeted about a new GitHub project to reverse the PS4 WiFi/Bluetooth firmware. Quote xorloser: 'The PS4 uses a hardware module codenamed torus for its wifi and bluetooth. Currently there are two different versions of this; the older torus1 and the newer torus2. The torus firmwares are stored in plaintext on the PS4's flash. The PS4 loads them into the hardware module. This is not going to lead to some magical hack of the PS4, its just fun to poke around inside it to see what it does.'

Back in January 2014 I discovered this unencrypted (plaintext) area within the flash, and confirmed it was Wifi/Lan/Bluetooth firmware, you can read about it in the forum here. The idea then was to emulate the flash circuit in an FPGA or similar, and inject code when the Wifi/Lan/Bluetooth circuit loads the plaintext firmware area of the flash, but at the time I had no PS4 so the project ended there."

Note: The EurAsia forum topic is here.
Posted on Friday, March 23, 2018 @ 16:52:36 GMT (3768 reads)
(... | comments? | Score: 0)

deank developing multiMAN for the PS4
ps4 [source: STLcardsWS @] This is some exciting PS4 Homebrew News, arguably one of the top PS3 homebrew "multiMAN by developer deank" looks to be making an appearance on the PS4 soon. While the developer behind the project none other then deank himself does state it will be different experiance then the PS3's version. Deank, who brought us PS3 multiMAN (App), webMAN / S-MAN (Plugins) as just a few of the projects the developer developed on the previous generation (among many other scene contributions), looks to join in on the PS4 with his recent purchase of a 4.55 PS4, Recently developer deank seen the PS4 Exploit Coverage here on psx-place and then sought out looking for a console and well then before you know it, the developer had these screenshot (see below) to share with us today..Always good to see Dean back in the dev chair on consoles, because it's only means some exciting things are on the horizon for homebrew.

multiMAN on PS4

Note: The EurAsia forum topic is here.
Posted on Friday, March 09, 2018 @ 08:22:40 GMT (3779 reads)
(Read More... | 1740 bytes more | comments? | Score: 5)

PS4 5.01 WebKit Exploit PoC released
ps4 modrobert writes: "More interesting PS4 news I missed out on due to Twitter failing. ALEXZZZ9 has released a proof of concept (PoC) exploit for PS4 webkit 5.01, this gives userland execution. Quote from Mathieulh on Twitter: 'The Webkit exploit released today has been successfully tested on 5.01 and 5.05, I can confirm it works on these specific firmware, sorry for the delay, we had to test it ourselves and not rely on the Internet.' Thanks goes to GaryOPA for the heads up."

Note: The EurAsia forum topic is here.
Posted on Tuesday, February 27, 2018 @ 16:29:05 GMT (4161 reads)
(... | comments? | Score: 0)

Kernel exploit for PS4 with firmware 4.55 released
ps4 modrobert writes: "I was reading twitter posts this morning and noticed an interesting retweet of qwertyoruiopz' post, it lead to a pasted JavaScript function (mirror) of what appears to be a PS4 kernel exploit for the browser, here's the relevant comment by qwertyoruiopz: 'this is right now good for 4.06 and 4.07 (since my public webkit doesn't work on 4.55..), and it can be good up to (including) 4.55. anything higher than 4.55 requires a different exploit' So, great news (if someone figure out how to utilize it)."

Note: The EurAsia forum topic is here.
Posted on Tuesday, February 27, 2018 @ 06:08:37 GMT (4920 reads)
(Read More... | 1300 bytes more | comments? | Score: 0)

PS4 Rest mode exploit revealed
ps4 modrobert writes: "Volodymyr Pikhur has released a presentation of a 'rest mode' hack for PS4. Quote: 'This presentation will talk about how custom Southbridge silicon, responsibe for background downloads while main SoC is off, didnít help to secure Playstation 4. It will explain how a chain of exploits combined with hardware attacks will allow code to run in the context of the secure bootloader, extract private keys, and sign a custom kernel.' Thanks goes to Wololo for the heads up, his story is here. This seems to work on firmware 5.xx but can't confirm at the moment."

Note: The EurAsia forum topic is here.
Posted on Monday, February 05, 2018 @ 09:38:00 GMT (3809 reads)
(... | comments? | Score: 0)

PS4 Piracy is now a thing on firmware 4.05
ps4 [source: wololo @] After Flatz revealed a lot of details on how to create our own package files (arguably, for the sake of streamlining future homebrew support), it was only a matter of time: piracy is now a thing on PS4 4.05. And it appears to be much more easier than it used to on firmware 1.76. Thereís already been multiple "dumps" of 4.05 compatible games circulating on the intertubes, and several scene members have confirmed these packages do work. People who worry about piracy for the sake of game preservation have warned that the current dumps being circulated will lead to compatibility issues in the future. But people willing to play AAA titles for free on their 4.05 will most likely not care about those details.

Note: The EurAsia forum topic is here.
Posted on Tuesday, January 23, 2018 @ 04:02:27 GMT (4294 reads)
(Read More... | 1651 bytes more | comments? | Score: 5)

New method to handle PS4 fselfs/pkgs
ps4 modrobert writes: "flatz has released a write-up which includes source code describing a new method to handle fselfs/pkgs on PS4 consoles. You can find the pack in the download section here at EurAsia. This is mainly intended for developers."

Note: The EurAsia forum topic is here.
Posted on Sunday, January 07, 2018 @ 11:33:55 GMT (4205 reads)
(... | comments? | Score: 0)

PS4 Linux loader released for firmware 4.05
ps4 modrobert writes: "Valentinbreiz has released a simple payload which loads Linux on PS4 consoles with firmware 4.05, it has been confirmed working with IDC's fork of the kernel exploit. Thanks goes to GaryOPA for the heads up. Happy New Year!"

Note: The EurAsia forum topic is here.
Posted on Monday, January 01, 2018 @ 06:02:53 GMT (4528 reads)
(... | comments? | Score: 5)

PS4 kernel exploit for firmware 4.05 released
ps4 modrobert writes: "Specter has released a browser exploit for PS4 consoles with firmware 4.05. Quote: 'In this project you will find a full implementation of the 'namedobj' kernel exploit for the PlayStation 4 on 4.05. It will allow you to run arbitrary code as kernel, to allow jailbreaking and kernel-level modifications to the system. This release however, does not contain any code related to defeating anti-piracy mechanisms or running homebrew. This exploit does include a loader that listens for payloads on port 9020 and will execute them upon receival. You can find fail0verflow's original write-up on the bug here, you can find my technical write-up which dives more into implementation specifics here (this is still in progress and will be published within the next few days).'"

Note: The EurAsia forum topic is here.
Posted on Wednesday, December 27, 2017 @ 15:18:46 GMT (3875 reads)
(... | comments? | Score: 5)

PS4 PKG keys and fun Xmas trivia
ps4 modrobert writes: "Red-EyeX32 has released a windows tool which allows decryption of encrypted entries within a PS4 package file container. He also encrypted the keys required to make the tool useful with RSA encryption which turned out to be a fun little Christmas trivia. Thanks goes to GaryOPA for the heads up, his story is here. Quote Red-EyeX32:

* This tool will allow you to decrypt encrypted entries within a package file container. The keys to decrypt these entry files are encrypted with RSA. I've provided the necessary keys but you will need to calculate the rest to make the tool useful.
* Remove the last 16 bytes from the included keys within the source to get the actual 'key' of E, P, & Q.
To calculate public key: n = q * p
To calculate private key: d = e^-1 mod ((p - 1) * (q - 1))
* Private key SHA-256: a9ac2702937c953ce42a85fae1d3914443a4859fed76140126d8d52ab2778caf
* Public key SHA-256: c80fecd0f96b5f06135505d9056794117697c3b2848c89fdf370e087ea3e6237

Getting the public key was easy enough, but the private key took a bit of head scratching and Python magic. Read on if you want the keys (it will spoil the challenge)..."

Note: The EurAsia forum topic is here.
Posted on Tuesday, December 19, 2017 @ 07:09:56 GMT (5089 reads)
(Read More... | 5086 bytes more | comments? | Score: 5)

The First PS4 Kernel Exploit: Adieu
ps4 modrobert writes: "I have mixed feelings about these old exploits which were kept private and never released at the time. Sure, it's interesting to read now how it was done, impressive achievement, yet sad that no one had the balls to release anything useful when the exploit actually meant something. Also, someone over at fail0verflow just happened to post this after qwertyoruiopz reports his PS4 kernel code exec on firmware 5.00? Anyway, enough ranting, you can read the technical post with all the details over at where all the cool exploits are found first (but never released until defunct)."

Note: The EurAsia forum topic is here.
Posted on Friday, October 20, 2017 @ 14:58:22 GMT (4849 reads)
(... | comments? | Score: 0)

PS4 kexploit for firmware 5.00
ps4 modrobert writes: "qwertyoruiopz reports on Twitter: 'ps4 kernel code exec on 5.00 achieved at last!' Nothing of this posted on so far, but hopefully it will be. Thanks goes to GaryOPA for the heads up. Based on previous tweets from a few days ago, qwerty soldered the same PS4 UART (syscon) interface xorloser released back in August, 2017."

Note: The EurAsia forum topic is here.
Posted on Thursday, October 19, 2017 @ 09:49:28 GMT (4887 reads)
(... | comments? | Score: 5)

PS4 Serial UART and Syscon diagram released
ps4 modrobert writes: "After fitting a bunch of PS4 consoles with serial ports and flash pinouts, xorloser shared a diagram on Twitter showing the motherboard points to serial UART and Syscon for PS4, PS4 Slim and PS4 Pro consoles. You can find it in the download section here. I have a feeling this will lead to something big, respect and thanks for sharing.

PS4 Syscon UART

Note: The EurAsia forum topic is here.
Posted on Friday, August 11, 2017 @ 07:38:25 GMT (4868 reads)
(Read More... | 1 comment | Score: 5)

PS4 PlayGround for v1.76 ported to v3.x Firmwares
ps4 [source: GaryOPA @] Most of the good stuff, tools, plugins for the exploitable PlayStation 4 console firmware on v1.76 uses CTurt's original PlayGround web interface to launch them, but recently now @modz2014 has started a GITHub project page to port it over to the newer v3.x firmwares.

Note: The EurAsia forum topic is here.
Posted on Monday, July 31, 2017 @ 15:38:13 GMT (4991 reads)
(... | comments? | Score: 0)

Enable Debug Settings on PS4
ps4 modrobert writes: "j0lama has released info and payload how to enable debug mode for PS4 consoles with firmware v1.76. I had some fun briefly reversing the payload using radare2, more on that in this forum topic. Expect more PS4 hacking news shortly... ;) "
Posted on Friday, July 21, 2017 @ 08:02:28 GMT (4283 reads)
(... | comments? | Score: 5)

PS4 MTX KEY game sharing modchip
ps4 modrobert writes: "I don't know much about the PS4 MTX KEY game sharing modchip except that it is some kind of flash patcher copying the console ID from a PS4 console which allows to extend the game sharing of a specific PSN/SEN account to be used on an unlimited amount of consoles where the modchip is installed. This seems like a solution which could be easily blocked by Sony. If you know more, please post in this forum topic.


Posted on Wednesday, July 12, 2017 @ 08:06:54 GMT (4552 reads)
(... | comments? | Score: 0)

PS4 Syscon decapped...
ps4 modrobert writes: "I just got word from GaryOPA over at that the PS4 Syscon has been decapped by droogie on Twitter. Syscon is a controller chip which handles the power management in PS4 and initiates systems during boot. You can find the uncompressed/lossless TIF image of the Syscon decap archived in the download section here."

Note: The EurAsia forum topic is here.
Posted on Friday, May 12, 2017 @ 04:13:53 GMT (4839 reads)
(Read More... | 1 comment | Score: 0)

PS4 4.0x WebKit RCE exploit update...
ps4 modrobert writes: "qwertyoruiopz has been working hard on the JailbreakMe PS4 4.0x exploit which besides finding the related base addresses now also have tests for 'call', 'syscall' and 'kexp'. Quote: 'this exploit supports all non-4.50 firmwares, but right now it specifically targets 4.06 due to rop gadgets being hardcoded' Check this forum topic for the latest updates. At first I wasn't too excited, dismissed it as yet another browser exploit no one will actually take beyond proof of concept, but qwertyoruiopz proved me wrong with his impressive achievements (thanks for doing that BTW).

JailbreakMe PS4 4.0x
Posted on Sunday, April 02, 2017 @ 09:33:21 GMT (4770 reads)
(... | comments? | Score: 5)

PS4 WebKit RCE exploit released for firmware 4.0x
ps4 modrobert writes: "qwertyoruiop just released a PS4 WebKit RCE (Remote Code Execution) exploit for firmware 4.0x on Twitter. Right now the exploit does nothing except give you access to arbitrary JavaScript object primitives. The bug used is a stack uninit read yielding a Use-After-Free vulnerability. If you want to test this then enter the following URL in the PS4 browser: "

Note: The EurAsia forum topic is here.
Posted on Wednesday, March 29, 2017 @ 16:52:26 GMT (6825 reads)
(... | comments? | Score: 5)

PS4 PUP Decrypt and Unpack
ps4 modrobert writes: "idc has officially released the C source code for tools to decrypt and unpack PUP files on PS4. These are native tools which uses the PS4 kernel to decrypt the contents of an update file. Thanks goes to GaryOPA for the heads up, you can read his story over at"

Note: The EurAsia forum topic is here.
Posted on Tuesday, January 31, 2017 @ 05:37:12 GMT (4538 reads)
(... | comments? | Score: 3.66)

PS4OS v04.060.000 released
ps4 modrobert writes: "Sony has released PS4 Firmware Update v04.060.000 via PSN (SEN). flat_z has confirmed on Twitter the Chinese exploit to run Linux on PS4 was patched by Sony in this release, but maybe there is still hope for the PS4 Pro with firmware v3.70 to benefit from the exploit? I have updated the Ps4OsRels wiki as usual where the updates also can be downloaded, or at least could be at one point in time."
Posted on Thursday, November 17, 2016 @ 11:08:26 GMT (2811 reads)
(... | comments? | Score: 0)



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Old Stories
· PS4 Pro comes with firmware v3.70
· PS4OS v04.050.000 released
· Linux on v4.01 PS4 at #GeekPwn2016
· PS4OS v04.010.000 released...hmm...
· PS4 Linux distro released by D-ecks
· eXtreme's PS4 webkit Playground
· FreeBSD kernel analysis by CTurt
· PS4-dlclose dev menu enabled!
· Webkit exploit running on PS4 firmwares 2.xx
· Run Linux on your PS4
· PS4 kexec implementation now on GitHub
· BadIRET exploit source code for PS4 released
· Analysis of PS4 kernel heap overflow
· Possible PS4 Freetype 64bit exploit
· PS4 elf loader and other tools released
· 32C3: PS4 Linux by fail0verflow
· Hacking the PS4 by CTurt
· The PS4 kernel exploit...
· PS4-playground project updated
· PS4 serial port research by JaiCraB
· PS4 PSN Trick to unlimited share games
· PS4 Remote Play Now Works On Android
· Webkit exploit confirmed to run on PS4
· PS4 NOR Flash dump 1.06 released
· PS4OS v1.52 released
· SPIway for PS4 released
· Let the PS4 hacking begin...
· PS4 Teardown by Sony
· PS4 Update File Analysis

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